Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_PlayersListEditorUIComponent Class Reference
Inheritance diagram for SCR_PlayersListEditorUIComponent:
SCR_BaseEditorUIComponent

Protected Member Functions

void AddPlayer (SCR_EditableEntityComponent entity)
void RemovePlayer (SCR_EditableEntityComponent entity)
void UpdateCount ()
void OnPlayerDelegatesChanged (EEditableEntityState state, set< SCR_EditableEntityComponent > entitiesInsert, set< SCR_EditableEntityComponent > entitiesRemove)
void OnSpawn (int playerID, SCR_EditableEntityComponent entity, SCR_EditableEntityComponent entityPrev)
void OnDeath (int playerID, SCR_EditableEntityComponent entity, SCR_EditableEntityComponent killer)
override void HandlerAttachedScripted (Widget w)
override void HandlerDeattached (Widget w)

Protected Attributes

string m_sListWidgetName
string m_sCountWidgetName
Widget m_ListWidget
TextWidget m_CountWidget
SCR_PlayersManagerEditorComponent m_PlayersManager
SCR_PlayerDelegateEditableEntityFilter m_PlayerDelegatesFilter
ResourceName m_EntryPrefab
ref map< SCR_EditablePlayerDelegateComponent, SCR_PlayersListEntryEditorUIComponentm_mEntries = new map<SCR_EditablePlayerDelegateComponent, SCR_PlayersListEntryEditorUIComponent>()

Detailed Description

Definition at line 3 of file SCR_PlayersListEditorUIComponent.c.

Member Function Documentation

◆ AddPlayer()

void SCR_PlayersListEditorUIComponent::AddPlayer ( SCR_EditableEntityComponent entity)
inlineprotected

Definition at line 19 of file SCR_PlayersListEditorUIComponent.c.

◆ HandlerAttachedScripted()

override void SCR_PlayersListEditorUIComponent::HandlerAttachedScripted ( Widget w)
inlineprotected

Definition at line 123 of file SCR_PlayersListEditorUIComponent.c.

◆ HandlerDeattached()

override void SCR_PlayersListEditorUIComponent::HandlerDeattached ( Widget w)
inlineprotected

Definition at line 162 of file SCR_PlayersListEditorUIComponent.c.

◆ OnDeath()

void SCR_PlayersListEditorUIComponent::OnDeath ( int playerID,
SCR_EditableEntityComponent entity,
SCR_EditableEntityComponent killer )
inlineprotected

Definition at line 110 of file SCR_PlayersListEditorUIComponent.c.

◆ OnPlayerDelegatesChanged()

void SCR_PlayersListEditorUIComponent::OnPlayerDelegatesChanged ( EEditableEntityState state,
set< SCR_EditableEntityComponent > entitiesInsert,
set< SCR_EditableEntityComponent > entitiesRemove )
inlineprotected

Definition at line 75 of file SCR_PlayersListEditorUIComponent.c.

◆ OnSpawn()

void SCR_PlayersListEditorUIComponent::OnSpawn ( int playerID,
SCR_EditableEntityComponent entity,
SCR_EditableEntityComponent entityPrev )
inlineprotected

Definition at line 95 of file SCR_PlayersListEditorUIComponent.c.

◆ RemovePlayer()

void SCR_PlayersListEditorUIComponent::RemovePlayer ( SCR_EditableEntityComponent entity)
inlineprotected

Definition at line 54 of file SCR_PlayersListEditorUIComponent.c.

◆ UpdateCount()

void SCR_PlayersListEditorUIComponent::UpdateCount ( )
inlineprotected

Definition at line 68 of file SCR_PlayersListEditorUIComponent.c.

Member Data Documentation

◆ m_CountWidget

TextWidget SCR_PlayersListEditorUIComponent::m_CountWidget
protected

Definition at line 12 of file SCR_PlayersListEditorUIComponent.c.

◆ m_EntryPrefab

ResourceName SCR_PlayersListEditorUIComponent::m_EntryPrefab
protected

Definition at line 15 of file SCR_PlayersListEditorUIComponent.c.

◆ m_ListWidget

Widget SCR_PlayersListEditorUIComponent::m_ListWidget
protected

Definition at line 11 of file SCR_PlayersListEditorUIComponent.c.

◆ m_mEntries

ref map<SCR_EditablePlayerDelegateComponent, SCR_PlayersListEntryEditorUIComponent> SCR_PlayersListEditorUIComponent::m_mEntries = new map<SCR_EditablePlayerDelegateComponent, SCR_PlayersListEntryEditorUIComponent>()
protected

Definition at line 16 of file SCR_PlayersListEditorUIComponent.c.

◆ m_PlayerDelegatesFilter

SCR_PlayerDelegateEditableEntityFilter SCR_PlayersListEditorUIComponent::m_PlayerDelegatesFilter
protected

Definition at line 14 of file SCR_PlayersListEditorUIComponent.c.

◆ m_PlayersManager

SCR_PlayersManagerEditorComponent SCR_PlayersListEditorUIComponent::m_PlayersManager
protected

Definition at line 13 of file SCR_PlayersListEditorUIComponent.c.

◆ m_sCountWidgetName

string SCR_PlayersListEditorUIComponent::m_sCountWidgetName
protected

Definition at line 9 of file SCR_PlayersListEditorUIComponent.c.

◆ m_sListWidgetName

string SCR_PlayersListEditorUIComponent::m_sListWidgetName
protected

Definition at line 6 of file SCR_PlayersListEditorUIComponent.c.


The documentation for this class was generated from the following file: