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SCR_ScenarioPanelEditorUIComponent Class Reference
Inheritance diagram for SCR_ScenarioPanelEditorUIComponent:
ScriptedWidgetComponent

Protected Member Functions

void ShowButtonOrFullWindow (bool showFullWindow)
void OnAttributeChanges ()
void OnPlayerSpawned (int playerID, SCR_EditableEntityComponent entity, SCR_EditableEntityComponent prevEntity)
void OnFactionSetPlayable (SCR_Faction faction, bool playable)
void StopListeningToEvents ()
override void HandlerAttached (Widget w)
override void HandlerDeattached (Widget w)

Protected Attributes

string m_sFullWindowName
string m_sButtonOnlyName
Widget m_wRoot
bool m_bListeningToEvents

Detailed Description

Definition at line 1 of file SCR_ScenarioPanelEditorUIComponent.c.

Member Function Documentation

◆ HandlerAttached()

override void SCR_ScenarioPanelEditorUIComponent::HandlerAttached ( Widget w)
inlineprotected

Definition at line 97 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ HandlerDeattached()

override void SCR_ScenarioPanelEditorUIComponent::HandlerDeattached ( Widget w)
inlineprotected

Definition at line 146 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ OnAttributeChanges()

void SCR_ScenarioPanelEditorUIComponent::OnAttributeChanges ( )
inlineprotected

Definition at line 29 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ OnFactionSetPlayable()

void SCR_ScenarioPanelEditorUIComponent::OnFactionSetPlayable ( SCR_Faction faction,
bool playable )
inlineprotected

Definition at line 48 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ OnPlayerSpawned()

void SCR_ScenarioPanelEditorUIComponent::OnPlayerSpawned ( int playerID,
SCR_EditableEntityComponent entity,
SCR_EditableEntityComponent prevEntity )
inlineprotected

Definition at line 36 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ ShowButtonOrFullWindow()

void SCR_ScenarioPanelEditorUIComponent::ShowButtonOrFullWindow ( bool showFullWindow)
inlineprotected

Definition at line 15 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ StopListeningToEvents()

void SCR_ScenarioPanelEditorUIComponent::StopListeningToEvents ( )
inlineprotected

Definition at line 59 of file SCR_ScenarioPanelEditorUIComponent.c.

Member Data Documentation

◆ m_bListeningToEvents

bool SCR_ScenarioPanelEditorUIComponent::m_bListeningToEvents
protected

Definition at line 11 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ m_sButtonOnlyName

string SCR_ScenarioPanelEditorUIComponent::m_sButtonOnlyName
protected

Definition at line 7 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ m_sFullWindowName

string SCR_ScenarioPanelEditorUIComponent::m_sFullWindowName
protected

Definition at line 4 of file SCR_ScenarioPanelEditorUIComponent.c.

◆ m_wRoot

Widget SCR_ScenarioPanelEditorUIComponent::m_wRoot
protected

Definition at line 9 of file SCR_ScenarioPanelEditorUIComponent.c.


The documentation for this class was generated from the following file: