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SCR_SpawnPointRequestUIComponent Class Reference
Inheritance diagram for SCR_SpawnPointRequestUIComponent:
SCR_DeployRequestUIBaseComponent

Protected Member Functions

override void HandlerAttached (Widget w)
override void HandlerDeattached (Widget w)
void SelectSpawnPoint (SCR_SpawnPointSpinBox spinbox, int itemId)
void SetSpawnPoint (RplId spawnPointId)
void CycleSpawnPoints (bool next=true)
void AddSpawnPoint (SCR_SpawnPoint spawnPoint)
void RemoveSpawnPoint (SCR_SpawnPoint spawnPoint)
void UpdateSpawnPointName (RplId id, string name)
void OnSpawnPointAdded (SCR_SpawnPoint spawnPoint)
void OnSpawnPointFactionChange (SCR_SpawnPoint spawnPoint)
void ClearSpawnPoints ()
void ShowAvailableSpawnPoints (Faction faction)
void SetLastUsedSpawnPointSelected ()
void SetRallyPointSpawnSelected ()
 Sets the player group Rally Point as default selected option in spawn selector.
void UpdateRelevantSpawnPoints ()
void SelectSpawnPointExt (RplId id)
ScriptInvoker GetOnSpawnPointSelected ()
RplId GetCurrentRplId ()
bool IsSelectorFocused ()

Static Protected Member Functions

static ScriptInvoker SGetOnSpawnPointSelected ()

Protected Attributes

string m_sSpawnPointSelector
Widget m_wSpawnPointSelector
RplId m_SelectedSpawnPointId = RplId.Invalid()
SCR_SpawnPointSpinBox m_SpawnPointSelector
ref ScriptInvoker< RplIdm_OnSpawnPointSelected

Static Protected Attributes

static ref ScriptInvoker< RplIds_OnSpawnPointSelected

Detailed Description

Definition at line 1 of file SCR_SpawnPointRequestUIComponent.c.

Member Function Documentation

◆ AddSpawnPoint()

void SCR_SpawnPointRequestUIComponent::AddSpawnPoint ( SCR_SpawnPoint spawnPoint)
inlineprotected

Definition at line 76 of file SCR_SpawnPointRequestUIComponent.c.

◆ ClearSpawnPoints()

void SCR_SpawnPointRequestUIComponent::ClearSpawnPoints ( )
inlineprotected

Definition at line 132 of file SCR_SpawnPointRequestUIComponent.c.

◆ CycleSpawnPoints()

void SCR_SpawnPointRequestUIComponent::CycleSpawnPoints ( bool next = true)
inlineprotected

Definition at line 60 of file SCR_SpawnPointRequestUIComponent.c.

◆ GetCurrentRplId()

RplId SCR_SpawnPointRequestUIComponent::GetCurrentRplId ( )
inlineprotected

Definition at line 280 of file SCR_SpawnPointRequestUIComponent.c.

◆ GetOnSpawnPointSelected()

ScriptInvoker SCR_SpawnPointRequestUIComponent::GetOnSpawnPointSelected ( )
inlineprotected

Definition at line 264 of file SCR_SpawnPointRequestUIComponent.c.

◆ HandlerAttached()

override void SCR_SpawnPointRequestUIComponent::HandlerAttached ( Widget w)
inlineprotected

Definition at line 14 of file SCR_SpawnPointRequestUIComponent.c.

◆ HandlerDeattached()

override void SCR_SpawnPointRequestUIComponent::HandlerDeattached ( Widget w)
inlineprotected

Definition at line 30 of file SCR_SpawnPointRequestUIComponent.c.

◆ IsSelectorFocused()

bool SCR_SpawnPointRequestUIComponent::IsSelectorFocused ( )
inlineprotected

Definition at line 285 of file SCR_SpawnPointRequestUIComponent.c.

◆ OnSpawnPointAdded()

void SCR_SpawnPointRequestUIComponent::OnSpawnPointAdded ( SCR_SpawnPoint spawnPoint)
inlineprotected

Definition at line 116 of file SCR_SpawnPointRequestUIComponent.c.

◆ OnSpawnPointFactionChange()

void SCR_SpawnPointRequestUIComponent::OnSpawnPointFactionChange ( SCR_SpawnPoint spawnPoint)
inlineprotected

Definition at line 123 of file SCR_SpawnPointRequestUIComponent.c.

◆ RemoveSpawnPoint()

void SCR_SpawnPointRequestUIComponent::RemoveSpawnPoint ( SCR_SpawnPoint spawnPoint)
inlineprotected

Definition at line 93 of file SCR_SpawnPointRequestUIComponent.c.

◆ SelectSpawnPoint()

void SCR_SpawnPointRequestUIComponent::SelectSpawnPoint ( SCR_SpawnPointSpinBox spinbox,
int itemId )
inlineprotected

Definition at line 41 of file SCR_SpawnPointRequestUIComponent.c.

◆ SelectSpawnPointExt()

void SCR_SpawnPointRequestUIComponent::SelectSpawnPointExt ( RplId id)
inlineprotected

Definition at line 257 of file SCR_SpawnPointRequestUIComponent.c.

◆ SetLastUsedSpawnPointSelected()

void SCR_SpawnPointRequestUIComponent::SetLastUsedSpawnPointSelected ( )
inlineprotected

Sets the last used spawned point by player as default selected option in spawn selector Does not affect selection if there is no last used spawn point, or it is unavailable

Definition at line 168 of file SCR_SpawnPointRequestUIComponent.c.

◆ SetRallyPointSpawnSelected()

void SCR_SpawnPointRequestUIComponent::SetRallyPointSpawnSelected ( )
inlineprotected

Sets the player group Rally Point as default selected option in spawn selector.

Definition at line 192 of file SCR_SpawnPointRequestUIComponent.c.

◆ SetSpawnPoint()

void SCR_SpawnPointRequestUIComponent::SetSpawnPoint ( RplId spawnPointId)
inlineprotected

Definition at line 54 of file SCR_SpawnPointRequestUIComponent.c.

◆ SGetOnSpawnPointSelected()

ScriptInvoker SCR_SpawnPointRequestUIComponent::SGetOnSpawnPointSelected ( )
inlinestaticprotected

Definition at line 272 of file SCR_SpawnPointRequestUIComponent.c.

◆ ShowAvailableSpawnPoints()

void SCR_SpawnPointRequestUIComponent::ShowAvailableSpawnPoints ( Faction faction)
inlineprotected

Definition at line 138 of file SCR_SpawnPointRequestUIComponent.c.

◆ UpdateRelevantSpawnPoints()

void SCR_SpawnPointRequestUIComponent::UpdateRelevantSpawnPoints ( )
inlineprotected

Definition at line 234 of file SCR_SpawnPointRequestUIComponent.c.

◆ UpdateSpawnPointName()

void SCR_SpawnPointRequestUIComponent::UpdateSpawnPointName ( RplId id,
string name )
inlineprotected

Definition at line 110 of file SCR_SpawnPointRequestUIComponent.c.

Member Data Documentation

◆ m_OnSpawnPointSelected

ref ScriptInvoker<RplId> SCR_SpawnPointRequestUIComponent::m_OnSpawnPointSelected
protected

Definition at line 10 of file SCR_SpawnPointRequestUIComponent.c.

◆ m_SelectedSpawnPointId

RplId SCR_SpawnPointRequestUIComponent::m_SelectedSpawnPointId = RplId.Invalid()
protected

Definition at line 7 of file SCR_SpawnPointRequestUIComponent.c.

◆ m_SpawnPointSelector

SCR_SpawnPointSpinBox SCR_SpawnPointRequestUIComponent::m_SpawnPointSelector
protected

Definition at line 8 of file SCR_SpawnPointRequestUIComponent.c.

◆ m_sSpawnPointSelector

string SCR_SpawnPointRequestUIComponent::m_sSpawnPointSelector
protected

Definition at line 4 of file SCR_SpawnPointRequestUIComponent.c.

◆ m_wSpawnPointSelector

Widget SCR_SpawnPointRequestUIComponent::m_wSpawnPointSelector
protected

Definition at line 5 of file SCR_SpawnPointRequestUIComponent.c.

◆ s_OnSpawnPointSelected

ref ScriptInvoker<RplId> SCR_SpawnPointRequestUIComponent::s_OnSpawnPointSelected
staticprotected

Definition at line 11 of file SCR_SpawnPointRequestUIComponent.c.


The documentation for this class was generated from the following file: