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SCR_WaypointGroupCommand Class Reference
Inheritance diagram for SCR_WaypointGroupCommand:
SCR_BaseGroupCommand SCR_ArtilleryWaypointGroupCommand SCR_CharacterEntityWaypointGroupCommand SCR_ContextGetIngroupCommand SCR_FollowGroupCommand SCR_GestureGroupCommand SCR_GetINtoSelectedVehicleGroupCommand SCR_GetOutGroupCommand SCR_PatrolGroupCommand

Protected Member Functions

override bool Execute (IEntity cursorTarget, IEntity target, vector targetPosition, int playerID, bool isClient)
bool SetWaypointForAIGroup (IEntity target, vector targetPosition, int playerID)
void SpawnWPVisualization (vector targetPosition, int playerID)
ResourceName GetWaypointPrefab ()
void SetWaypointPrefab (ResourceName wpPrefab)
bool GetOverridePreviousCommands ()
void SetOverridePreviousCommands (bool overridePrevious)
vector GetTargetPosition (int playerID, vector targetPosition)
void CheckPreviousWaypoints (SCR_AIGroup slaveGroup)
override bool CanShowOnMap ()
override bool CanBeShown ()
void SetCombatMode (IEntity target, EAIGroupCombatMode combatMode)

Protected Attributes

ResourceName m_sWaypointPrefab
bool m_bOverridePreviousCommands
bool m_bTargetSelf
bool m_bForceCommand
float m_fCompletionRadius
bool m_bSetCombatMode
EAIGroupCombatMode m_eCombatMode
ref SCR_BaseWaypointCommandHandler m_WaypointCommandHandler

Detailed Description

Definition at line 3 of file SCR_WaypointGroupCommand.c.

Member Function Documentation

◆ CanBeShown()

override bool SCR_WaypointGroupCommand::CanBeShown ( )
inlineprotected

Definition at line 183 of file SCR_WaypointGroupCommand.c.

◆ CanShowOnMap()

override bool SCR_WaypointGroupCommand::CanShowOnMap ( )
inlineprotected

Definition at line 177 of file SCR_WaypointGroupCommand.c.

◆ CheckPreviousWaypoints()

void SCR_WaypointGroupCommand::CheckPreviousWaypoints ( SCR_AIGroup slaveGroup)
inlineprotected

Definition at line 160 of file SCR_WaypointGroupCommand.c.

◆ Execute()

override bool SCR_WaypointGroupCommand::Execute ( IEntity cursorTarget,
IEntity target,
vector targetPosition,
int playerID,
bool isClient )
inlineprotected

Definition at line 30 of file SCR_WaypointGroupCommand.c.

◆ GetOverridePreviousCommands()

bool SCR_WaypointGroupCommand::GetOverridePreviousCommands ( )
inlineprotected

Definition at line 133 of file SCR_WaypointGroupCommand.c.

◆ GetTargetPosition()

vector SCR_WaypointGroupCommand::GetTargetPosition ( int playerID,
vector targetPosition )
inlineprotected

Definition at line 145 of file SCR_WaypointGroupCommand.c.

◆ GetWaypointPrefab()

ResourceName SCR_WaypointGroupCommand::GetWaypointPrefab ( )
inlineprotected

Definition at line 121 of file SCR_WaypointGroupCommand.c.

◆ SetCombatMode()

void SCR_WaypointGroupCommand::SetCombatMode ( IEntity target,
EAIGroupCombatMode combatMode )
inlineprotected

Definition at line 193 of file SCR_WaypointGroupCommand.c.

◆ SetOverridePreviousCommands()

void SCR_WaypointGroupCommand::SetOverridePreviousCommands ( bool overridePrevious)
inlineprotected

Definition at line 139 of file SCR_WaypointGroupCommand.c.

◆ SetWaypointForAIGroup()

bool SCR_WaypointGroupCommand::SetWaypointForAIGroup ( IEntity target,
vector targetPosition,
int playerID )
inlineprotected

Definition at line 59 of file SCR_WaypointGroupCommand.c.

◆ SetWaypointPrefab()

void SCR_WaypointGroupCommand::SetWaypointPrefab ( ResourceName wpPrefab)
inlineprotected

Definition at line 127 of file SCR_WaypointGroupCommand.c.

◆ SpawnWPVisualization()

void SCR_WaypointGroupCommand::SpawnWPVisualization ( vector targetPosition,
int playerID )
inlineprotected

Definition at line 107 of file SCR_WaypointGroupCommand.c.

Member Data Documentation

◆ m_bForceCommand

bool SCR_WaypointGroupCommand::m_bForceCommand
protected

Definition at line 15 of file SCR_WaypointGroupCommand.c.

◆ m_bOverridePreviousCommands

bool SCR_WaypointGroupCommand::m_bOverridePreviousCommands
protected

Definition at line 9 of file SCR_WaypointGroupCommand.c.

◆ m_bSetCombatMode

bool SCR_WaypointGroupCommand::m_bSetCombatMode
protected

Definition at line 21 of file SCR_WaypointGroupCommand.c.

◆ m_bTargetSelf

bool SCR_WaypointGroupCommand::m_bTargetSelf
protected

Definition at line 12 of file SCR_WaypointGroupCommand.c.

◆ m_eCombatMode

EAIGroupCombatMode SCR_WaypointGroupCommand::m_eCombatMode
protected

Definition at line 24 of file SCR_WaypointGroupCommand.c.

◆ m_fCompletionRadius

float SCR_WaypointGroupCommand::m_fCompletionRadius
protected

Definition at line 18 of file SCR_WaypointGroupCommand.c.

◆ m_sWaypointPrefab

ResourceName SCR_WaypointGroupCommand::m_sWaypointPrefab
protected

Definition at line 6 of file SCR_WaypointGroupCommand.c.

◆ m_WaypointCommandHandler

ref SCR_BaseWaypointCommandHandler SCR_WaypointGroupCommand::m_WaypointCommandHandler
protected

Definition at line 27 of file SCR_WaypointGroupCommand.c.


The documentation for this class was generated from the following file: