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TimeAndWeatherManagerEntity Class Reference
Inheritance diagram for TimeAndWeatherManagerEntity:

Protected Member Functions

ScriptInvokerOnWindOverrideDataChanged GetOnWindOverrideDataChanged ()
ScriptInvokerOnWeatherChanged GetOnWeatherChanged ()
void OnWindOverrideStateChanged ()
void EOnInit (IEntity owner)
void OnWeatherChanged_S (bool transitioning=true)
void RpcDo_OnWeatherChanged (int currentStateId, int nextStateId, bool transitioning)
bool IsAutomatedWindDisabled ()
 Proxies should use this instead of IsWindDirectionOverridden and IsWindSpeedOverridden as for them wind is always overridden.
bool SetWeatherStatePreview (bool preview, string stateName="")
bool SetWindPreview (bool preview, float windSpeed=-1, float windAngleDegrees=-1)
bool SetDateTimePreview (bool preview, int year=-1, int month=-1, int day=-1, float timeOfTheDay=-1)
bool IsSunSet ()
bool IsSunSet (float timeToCheck)
string GetWeekDayString ()
string GetWeekDayStringForDate (int year, int month, int day)
void SetCurrentWeatherLooping (bool setLooping, int playerChangedLooping=0)
void ForceWeatherTo (bool setLooping, string weatherID=string.Empty, float transitionDuration=0, float stateDuration=0.001, int playerThatChangedWeather=0)
void UpdateWeatherLooping (bool isLooping)
bool IsWeatherLooping ()
SCR_MoonPhaseUIInfo GetCurrentMoonPhaseInfoForDate ()
SCR_MoonPhaseUIInfo GetMoonPhaseInfoForDate (int year, int month, int day, float timeOfTheDay24, float timezone, float dstOffset, float Latitude)
TimeContainer GetTime ()
void CreateDayTimeInfoArray (int year=-1, int month=-1, int day=-1)
int GetCurrentDayTimeUIInfo (out SCR_UIInfo uiInfo)
EDayTimeEnums GetCurrentDayTimeUIInfoAndPhase (out SCR_UIInfo uiInfo)
int GetDayTimeUIInfo (float TimeOfDay, out SCR_UIInfo uiInfo, out EDayTimeEnums dayTimePhase=-1, int year=-1, int month=-1, int day=-1)
int GetDayTimeInfoArray (out notnull array< SCR_DayTimeInfoBase > dayTimeInfoArray, int year=-1, int month=-1, int day=-1)
int GetOrderedWindDirectionInfoArray (notnull array< SCR_WindDirectionInfo > orderedWindDirectionInfo)
bool GetWindDirectionInfoFromIndex (int index, out SCR_WindDirectionInfo windDirectionInfo)
bool GetWindDirectionInfoFromFloat (float windDirectionFloat, out int index, out SCR_WindDirectionInfo windDirectionInfo)
void DelayedSetWindOverride (bool overrideWind, int playerChangingWind=-1)
void DelayedOverrideWindSpeed (float windSpeed, int playerChangingWind=-1)
void DelayedOverrideWindDirection (float windDirection, int playerChangingWind=-1)
void StartListeningToWindApplyDelay ()
void DelayedApplyWindOverride ()
void RpcDo_OnWindDataUpdated (bool currentState, int changingPlayerId)
void ClearDelayedWindOverrideVars ()
 Reset all changed wind variables.
bool SetTime (TimeContainer cont)
ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWeatherStatePreviewGetOnWeatherStatePreview ()
ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWindPreviewGetOnWindPreview ()
ScriptInvokerBase< SCR_TimeAndWeatherManager_OnDateTimePreviewGetOnDateTimePreview ()
override bool RplSave (ScriptBitWriter writer)
override bool RplLoad (ScriptBitReader reader)

Protected Attributes

ref array< ref SCR_DayTimeInfoBasem_aOrderedDaytimeInfo
ref array< ref SCR_WindDirectionInfom_OrderedWindDirectionInfo
ref array< ref SCR_MoonPhaseInfo > m_aMoonPhasesInfo
ref array< LocalizedStringm_aOrderedDaysOfWeek
int m_iDelayedPlayerChangingWind = -1
float m_fDelayedWindSpeedOverride = -1
float m_fDelayedWindDirectionOverride = -1
bool m_bListiningToWindOverrideDelay = false
ref ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWeatherStatePreviewm_OnWeatherStatePreview
ref ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWindPreviewm_OnWindPreview
ref ScriptInvokerBase< SCR_TimeAndWeatherManager_OnDateTimePreviewm_OnDateTimePreview
ref ScriptInvokerOnWindOverrideDataChanged m_OnWindOverrideDataChanged
ref ScriptInvokerOnWeatherChanged m_OnWeatherChanged
bool m_bWeatherIsLooping = false
bool m_bDelayedWindOverride

Detailed Description

Manager entity responsible for managing in-game time and weather, providing the script and gamecode with usable in-game API.

Definition at line 25 of file TimeAndWeatherManagerEntity.c.

Member Function Documentation

◆ ClearDelayedWindOverrideVars()

void TimeAndWeatherManagerEntity::ClearDelayedWindOverrideVars ( )
inlineprotected

Reset all changed wind variables.

Definition at line 790 of file TimeAndWeatherManagerEntity.c.

◆ CreateDayTimeInfoArray()

void TimeAndWeatherManagerEntity::CreateDayTimeInfoArray ( int year = -1,
int month = -1,
int day = -1 )
inlineprotected
Parameters
year
month
day

Definition at line 477 of file TimeAndWeatherManagerEntity.c.

◆ DelayedApplyWindOverride()

void TimeAndWeatherManagerEntity::DelayedApplyWindOverride ( )
inlineprotected

Applies all wind override changes in one go instead of separately setting wind speed and wind direction override. Also shows notification if m_iDelayedPlayerChangingWind is set

Definition at line 735 of file TimeAndWeatherManagerEntity.c.

◆ DelayedOverrideWindDirection()

void TimeAndWeatherManagerEntity::DelayedOverrideWindDirection ( float windDirection,
int playerChangingWind = -1 )
inlineprotected

Sets wind direction override. Will wait a frame before it is applied. Will do nothing if m_bDelayedWindOverride is false \params windDirection new winddirection

Parameters
playerChangingWindplayer who changed the wind override to show a notification
windDirection
playerChangingWind

Definition at line 712 of file TimeAndWeatherManagerEntity.c.

◆ DelayedOverrideWindSpeed()

void TimeAndWeatherManagerEntity::DelayedOverrideWindSpeed ( float windSpeed,
int playerChangingWind = -1 )
inlineprotected

Sets wind speed override. Will wait a frame before it is applied. Will do nothing if m_bDelayedWindOverride is false \params windSpeed new windspeed

Parameters
playerChangingWindplayer who changed the wind override to show a notification
windSpeed
playerChangingWind

Definition at line 692 of file TimeAndWeatherManagerEntity.c.

◆ DelayedSetWindOverride()

void TimeAndWeatherManagerEntity::DelayedSetWindOverride ( bool overrideWind,
int playerChangingWind = -1 )
inlineprotected

Sets wind override true or false. Will wait a frame before it is applied so wind direction change and wind speed change can be executed

Parameters
overrideWindif true wind will be set to override using m_fDelayedWindSpeedOverride and m_fDelayedWindDirectionOverride
playerChangingWindplayer who changed the wind override to show a notification
overrideWind
playerChangingWind

Definition at line 672 of file TimeAndWeatherManagerEntity.c.

◆ EOnInit()

void TimeAndWeatherManagerEntity::EOnInit ( IEntity owner)
inlineprotected

Definition at line 86 of file TimeAndWeatherManagerEntity.c.

◆ ForceWeatherTo()

void TimeAndWeatherManagerEntity::ForceWeatherTo ( bool setLooping,
string weatherID = string.Empty,
float transitionDuration = 0,
float stateDuration = 0.001,
int playerThatChangedWeather = 0 )
inlineprotected

Forces weather to the given state. Does not care if the transition is valid or not. (Server only) Use this if you want to set weather to looping or change the weather on the fly Do not change weather from looping true/false outside of this function

Parameters
setLoopingSet looping true or false
weatherIDweather to set. Leave empty if you want to change the current weather to looping true/false
transitionDurationtransition duration of weather
stateDurationstate duration of weather
playerThatChangedWeatherID of player that changed the weather for notifications. Leave empty if no notifications should be called

Definition at line 265 of file TimeAndWeatherManagerEntity.c.

◆ GetCurrentDayTimeUIInfo()

int TimeAndWeatherManagerEntity::GetCurrentDayTimeUIInfo ( out SCR_UIInfo uiInfo)
inlineprotected

Gets the UI info of the current time of day. Also returns the index of the current time of day info

Parameters
[out]uiInfoui info of time of day
Returns
int time of day info index

Definition at line 490 of file TimeAndWeatherManagerEntity.c.

◆ GetCurrentDayTimeUIInfoAndPhase()

EDayTimeEnums TimeAndWeatherManagerEntity::GetCurrentDayTimeUIInfoAndPhase ( out SCR_UIInfo uiInfo)
inlineprotected

Gets the current daytime Ui info and Phase

Parameters
[out]uiInfoui info of time of day
Returns
Current DayTimePhase

Definition at line 500 of file TimeAndWeatherManagerEntity.c.

◆ GetCurrentMoonPhaseInfoForDate()

SCR_MoonPhaseUIInfo TimeAndWeatherManagerEntity::GetCurrentMoonPhaseInfoForDate ( )
inlineprotected

Get moon phase for the current date

Returns
SCR_MoonPhaseUIInfo moonphase info. This includes the full name of the moonphase as well as a simplified name (eg: first and Third quarter will be called half moon)

Definition at line 351 of file TimeAndWeatherManagerEntity.c.

◆ GetDayTimeInfoArray()

int TimeAndWeatherManagerEntity::GetDayTimeInfoArray ( out notnull array< SCR_DayTimeInfoBase > dayTimeInfoArray,
int year = -1,
int month = -1,
int day = -1 )
inlineprotected

Gets an array of daytime info which holds the UIinfo of specific times of the day

Parameters
[out]dayTimeInfoArrayarray with time of day infos
yeardate to get time info of
monthdate to get time info of
daydate to get time info of
Returns
dayTimeInfoArray's count

Definition at line 553 of file TimeAndWeatherManagerEntity.c.

◆ GetDayTimeUIInfo()

int TimeAndWeatherManagerEntity::GetDayTimeUIInfo ( float TimeOfDay,
out SCR_UIInfo uiInfo,
out EDayTimeEnums dayTimePhase = -1,
int year = -1,
int month = -1,
int day = -1 )
inlineprotected

Gets an array of daytime info which holds the UIinfo of specific times of the day

Parameters
TimeOfDaythe time of day to get time info of
[out]uiInfotime info of the given day time
[out]dayTimePhasePhase of current daytime
yeardate to get time info of
monthdate to get time info of
daydate to get time info of
Returns
int time of day info index

Definition at line 516 of file TimeAndWeatherManagerEntity.c.

◆ GetMoonPhaseInfoForDate()

SCR_MoonPhaseUIInfo TimeAndWeatherManagerEntity::GetMoonPhaseInfoForDate ( int year,
int month,
int day,
float timeOfTheDay24,
float timezone,
float dstOffset,
float Latitude )
inlineprotected

Gets moon phase name for supplied date, geo location is not needed but timezone yes in order to calculate UTC correctly.

Parameters
yearYear.
monthMonth in range <1, 12>
dayDay in range <1, 31>
timeOfTheDay24Time of the day in 24 hour floating point format.
timezoneTimeZone Offset in hours ranging <-12, +14>
dstOffsetDST (daylight savings time) offset, must be 0.0 or positive value.
Returns
SCR_MoonPhaseUIInfo moonphase info. This includes the full name of the moonphase as well as a simplified name (eg: first and Third quarter will be called half moon)

Definition at line 367 of file TimeAndWeatherManagerEntity.c.

◆ GetOnDateTimePreview()

ScriptInvokerBase< SCR_TimeAndWeatherManager_OnDateTimePreview > TimeAndWeatherManagerEntity::GetOnDateTimePreview ( )
inlineprotected
Returns
Get on date time preview enabled/disabled

Definition at line 846 of file TimeAndWeatherManagerEntity.c.

◆ GetOnWeatherChanged()

ScriptInvokerOnWeatherChanged TimeAndWeatherManagerEntity::GetOnWeatherChanged ( )
inlineprotected

Use this instead of GetTransitionManager().AddTransitionCallbacks(cb) as transition manager callbacks are only triggered for the host This will be invoked when weather starts to change to the next one, which is indicated by transitioning = true and when transition is finished, and next weather state becomes current state, which is indicated by transitioning = false

Definition at line 70 of file TimeAndWeatherManagerEntity.c.

◆ GetOnWeatherStatePreview()

ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWeatherStatePreview > TimeAndWeatherManagerEntity::GetOnWeatherStatePreview ( )
inlineprotected
Returns
Get on weather state preview enabled/disabled

Definition at line 821 of file TimeAndWeatherManagerEntity.c.

◆ GetOnWindOverrideDataChanged()

ScriptInvokerOnWindOverrideDataChanged TimeAndWeatherManagerEntity::GetOnWindOverrideDataChanged ( )
inlineprotected

Definition at line 58 of file TimeAndWeatherManagerEntity.c.

◆ GetOnWindPreview()

ScriptInvokerBase< SCR_TimeAndWeatherManager_OnWindPreview > TimeAndWeatherManagerEntity::GetOnWindPreview ( )
inlineprotected
Returns
Get on wind preview enabled/disabled

Definition at line 831 of file TimeAndWeatherManagerEntity.c.

◆ GetOrderedWindDirectionInfoArray()

int TimeAndWeatherManagerEntity::GetOrderedWindDirectionInfoArray ( notnull array< SCR_WindDirectionInfo > orderedWindDirectionInfo)
inlineprotected

Gets array of ordered Wind Direction info

Parameters
[out]orderedWindDirectionInfoarray of winddirection info
Returns
int count of array
Parameters
orderedWindDirectionInfo
Returns

Definition at line 574 of file TimeAndWeatherManagerEntity.c.

◆ GetTime()

TimeContainer TimeAndWeatherManagerEntity::GetTime ( )
inlineprotected

Retrieves current time of the day and returns it as a script wrapper for hours, minutes and seconds.

Returns
Returns script wrapper for time

Definition at line 465 of file TimeAndWeatherManagerEntity.c.

◆ GetWeekDayString()

string TimeAndWeatherManagerEntity::GetWeekDayString ( )
inlineprotected

Use current date to get day of the week localized string (eg Monday, Tuesday ect)

Returns
Day of the week

Definition at line 219 of file TimeAndWeatherManagerEntity.c.

◆ GetWeekDayStringForDate()

string TimeAndWeatherManagerEntity::GetWeekDayStringForDate ( int year,
int month,
int day )
inlineprotected

Use given date to get day of the week localized string (eg Monday, Tuesday ect)

Returns
Day of the week as defined in m_aOrderedDaysOfWeek

Definition at line 232 of file TimeAndWeatherManagerEntity.c.

◆ GetWindDirectionInfoFromFloat()

bool TimeAndWeatherManagerEntity::GetWindDirectionInfoFromFloat ( float windDirectionFloat,
out int index,
out SCR_WindDirectionInfo windDirectionInfo )
inlineprotected

Gets wind direction info from winddirection float

Parameters
windDirectionFloatwinddirection of which to find the info
[out]indexindex of winddirection info
[out]windDirectionInfofound winddirection info
Returns
bool returns true if winddirection info found
Parameters
windDirectionFloat
[out]index
[out]windDirectionInfo
Returns

Definition at line 615 of file TimeAndWeatherManagerEntity.c.

◆ GetWindDirectionInfoFromIndex()

bool TimeAndWeatherManagerEntity::GetWindDirectionInfoFromIndex ( int index,
out SCR_WindDirectionInfo windDirectionInfo )
inlineprotected

Gets wind direction info using index of array

Parameters
indexindex to find winddirection info
[out]windDirectionInfofound winddirection info
Returns
bool returns true if winddirection info found
Parameters
index
[out]windDirectionInfo
Returns

Definition at line 593 of file TimeAndWeatherManagerEntity.c.

◆ IsAutomatedWindDisabled()

bool TimeAndWeatherManagerEntity::IsAutomatedWindDisabled ( )
inlineprotected

Proxies should use this instead of IsWindDirectionOverridden and IsWindSpeedOverridden as for them wind is always overridden.

Definition at line 115 of file TimeAndWeatherManagerEntity.c.

◆ IsSunSet() [1/2]

bool TimeAndWeatherManagerEntity::IsSunSet ( )
inlineprotected

Get if the sun is set for the current time, latitude/longitude/date configuration.\

Returns
True if sun is set

Definition at line 190 of file TimeAndWeatherManagerEntity.c.

◆ IsSunSet() [2/2]

bool TimeAndWeatherManagerEntity::IsSunSet ( float timeToCheck)
inlineprotected

Get if the sun is set at given time. Note this will use current latitude/longitude/date configuration

Parameters
timeToChecktime to check. Uses 24 hour format e.g. 12.50 is 12:30 A.M
Returns
True if sun is set for the given time

Definition at line 200 of file TimeAndWeatherManagerEntity.c.

◆ IsWeatherLooping()

bool TimeAndWeatherManagerEntity::IsWeatherLooping ( )
inlineprotected

Get if weather is looping

See also
SetCurrentWeatherLooping
Returns
true if weather currently is looping

Definition at line 343 of file TimeAndWeatherManagerEntity.c.

◆ OnWeatherChanged_S()

void TimeAndWeatherManagerEntity::OnWeatherChanged_S ( bool transitioning = true)
inlineprotected

Definition at line 97 of file TimeAndWeatherManagerEntity.c.

◆ OnWindOverrideStateChanged()

void TimeAndWeatherManagerEntity::OnWindOverrideStateChanged ( )
inlineprotected

Definition at line 79 of file TimeAndWeatherManagerEntity.c.

◆ RpcDo_OnWeatherChanged()

void TimeAndWeatherManagerEntity::RpcDo_OnWeatherChanged ( int currentStateId,
int nextStateId,
bool transitioning )
inlineprotected

Definition at line 107 of file TimeAndWeatherManagerEntity.c.

◆ RpcDo_OnWindDataUpdated()

void TimeAndWeatherManagerEntity::RpcDo_OnWindDataUpdated ( bool currentState,
int changingPlayerId )
inlineprotected

Definition at line 765 of file TimeAndWeatherManagerEntity.c.

◆ RplLoad()

override bool TimeAndWeatherManagerEntity::RplLoad ( ScriptBitReader reader)
inlineprotected

Definition at line 864 of file TimeAndWeatherManagerEntity.c.

◆ RplSave()

override bool TimeAndWeatherManagerEntity::RplSave ( ScriptBitWriter writer)
inlineprotected

Definition at line 857 of file TimeAndWeatherManagerEntity.c.

◆ SetCurrentWeatherLooping()

void TimeAndWeatherManagerEntity::SetCurrentWeatherLooping ( bool setLooping,
int playerChangedLooping = 0 )
inlineprotected

Sets weather looping (server only) Use ForceWeatherTo to have more control over transition time and state duration

See also
ForceWeatherTo
UpdateWeatherLooping
IsWeatherLooping
Parameters
setLoopingSet looping true or false
playerChangedLoopingID of player that set weather to looping

Definition at line 251 of file TimeAndWeatherManagerEntity.c.

◆ SetDateTimePreview()

bool TimeAndWeatherManagerEntity::SetDateTimePreview ( bool preview,
int year = -1,
int month = -1,
int day = -1,
float timeOfTheDay = -1 )
inlineprotected

Set date time Preview. Can be called locally and will send an scriptInvoker when called succesfully

Parameters
previewTrue to enable preview, false to disable
yearYear to preview, no need to give if preview is false
monthMonth to preview, no need to give if preview is false
dayDay to preview, no need to give if preview is false
timeOfTheDayTime of day to preview in 24.0, no need to give if preview is false
Returns
True if preview changed succesfully

Definition at line 171 of file TimeAndWeatherManagerEntity.c.

◆ SetTime()

bool TimeAndWeatherManagerEntity::SetTime ( TimeContainer cont)
inlineprotected

Sets current time of the day via a script wrapper.

See also
SetHoursMinutesSeconds for more detailed description. \params cont Script wrapper for time in hours, minutes and seconds
Returns
Returns true when command is issued successfully, false otherwise.
Parameters
cont
Returns

Definition at line 809 of file TimeAndWeatherManagerEntity.c.

◆ SetWeatherStatePreview()

bool TimeAndWeatherManagerEntity::SetWeatherStatePreview ( bool preview,
string stateName = "" )
inlineprotected

Set Weather state preview. Can be called locally and will send an scriptInvoker when called succesfully

Parameters
previewTrue to enable preview, false to disable
stateNameWeather State name to preview, no need to give if preview is false
Returns
True if preview changed succesfully

Definition at line 125 of file TimeAndWeatherManagerEntity.c.

◆ SetWindPreview()

bool TimeAndWeatherManagerEntity::SetWindPreview ( bool preview,
float windSpeed = -1,
float windAngleDegrees = -1 )
inlineprotected

Set wind preview. Can be called locally and will send an scriptInvoker when called succesfully

Parameters
previewTrue to enable preview, false to disable
windSpeedWindspeed to preview, no need to give if preview is false
windAngleDegreesWind Angle in Degrees to preview, no need to give if preview is false
Returns
True if preview changed succesfully

Definition at line 147 of file TimeAndWeatherManagerEntity.c.

◆ StartListeningToWindApplyDelay()

void TimeAndWeatherManagerEntity::StartListeningToWindApplyDelay ( )
inlineprotected

Definition at line 723 of file TimeAndWeatherManagerEntity.c.

◆ UpdateWeatherLooping()

void TimeAndWeatherManagerEntity::UpdateWeatherLooping ( bool isLooping)
inlineprotected

Set weather's looping over the network

Parameters
isLooping

Definition at line 334 of file TimeAndWeatherManagerEntity.c.

Member Data Documentation

◆ m_aMoonPhasesInfo

ref array<ref SCR_MoonPhaseInfo> TimeAndWeatherManagerEntity::m_aMoonPhasesInfo
protected

Definition at line 34 of file TimeAndWeatherManagerEntity.c.

◆ m_aOrderedDaysOfWeek

ref array<LocalizedString> TimeAndWeatherManagerEntity::m_aOrderedDaysOfWeek
protected

Definition at line 37 of file TimeAndWeatherManagerEntity.c.

◆ m_aOrderedDaytimeInfo

ref array<ref SCR_DayTimeInfoBase> TimeAndWeatherManagerEntity::m_aOrderedDaytimeInfo
protected

Definition at line 28 of file TimeAndWeatherManagerEntity.c.

◆ m_bDelayedWindOverride

bool TimeAndWeatherManagerEntity::m_bDelayedWindOverride
protected

Definition at line 55 of file TimeAndWeatherManagerEntity.c.

◆ m_bListiningToWindOverrideDelay

bool TimeAndWeatherManagerEntity::m_bListiningToWindOverrideDelay = false
protected

Definition at line 42 of file TimeAndWeatherManagerEntity.c.

◆ m_bWeatherIsLooping

bool TimeAndWeatherManagerEntity::m_bWeatherIsLooping = false
protected

Definition at line 52 of file TimeAndWeatherManagerEntity.c.

◆ m_fDelayedWindDirectionOverride

float TimeAndWeatherManagerEntity::m_fDelayedWindDirectionOverride = -1
protected

Definition at line 41 of file TimeAndWeatherManagerEntity.c.

◆ m_fDelayedWindSpeedOverride

float TimeAndWeatherManagerEntity::m_fDelayedWindSpeedOverride = -1
protected

Definition at line 40 of file TimeAndWeatherManagerEntity.c.

◆ m_iDelayedPlayerChangingWind

int TimeAndWeatherManagerEntity::m_iDelayedPlayerChangingWind = -1
protected

Definition at line 39 of file TimeAndWeatherManagerEntity.c.

◆ m_OnDateTimePreview

ref ScriptInvokerBase<SCR_TimeAndWeatherManager_OnDateTimePreview> TimeAndWeatherManagerEntity::m_OnDateTimePreview
protected

Definition at line 47 of file TimeAndWeatherManagerEntity.c.

◆ m_OnWeatherChanged

ref ScriptInvokerOnWeatherChanged TimeAndWeatherManagerEntity::m_OnWeatherChanged
protected

Definition at line 49 of file TimeAndWeatherManagerEntity.c.

◆ m_OnWeatherStatePreview

ref ScriptInvokerBase<SCR_TimeAndWeatherManager_OnWeatherStatePreview> TimeAndWeatherManagerEntity::m_OnWeatherStatePreview
protected

Definition at line 45 of file TimeAndWeatherManagerEntity.c.

◆ m_OnWindOverrideDataChanged

ref ScriptInvokerOnWindOverrideDataChanged TimeAndWeatherManagerEntity::m_OnWindOverrideDataChanged
protected

Definition at line 48 of file TimeAndWeatherManagerEntity.c.

◆ m_OnWindPreview

ref ScriptInvokerBase<SCR_TimeAndWeatherManager_OnWindPreview> TimeAndWeatherManagerEntity::m_OnWindPreview
protected

Definition at line 46 of file TimeAndWeatherManagerEntity.c.

◆ m_OrderedWindDirectionInfo

ref array<ref SCR_WindDirectionInfo> TimeAndWeatherManagerEntity::m_OrderedWindDirectionInfo
protected

Definition at line 31 of file TimeAndWeatherManagerEntity.c.


The documentation for this class was generated from the following file: