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VehicleFixedWingSimulation Class Reference
Inheritance diagram for VehicleFixedWingSimulation:
VehicleBaseSimulation VehicleBaseSimulation

Protected Member Functions

void OnPostInit (IEntity owner)
void OnSimulate (float dt)
void OnDebugDraw (IEntity owner, bool isPlayerVehicle, bool isEditorMode)
void OnPostInit (IEntity owner)
void OnSimulate (float dt)
void OnDebugDraw (IEntity owner, bool isPlayerVehicle, bool isEditorMode)

Detailed Description

Definition at line 12 of file VehicleFixedWingSimulation.c.

Member Function Documentation

◆ OnDebugDraw() [1/2]

void VehicleFixedWingSimulation::OnDebugDraw ( IEntity owner,
bool isPlayerVehicle,
bool isEditorMode )
protected

◆ OnDebugDraw() [2/2]

void VehicleFixedWingSimulation::OnDebugDraw ( IEntity owner,
bool isPlayerVehicle,
bool isEditorMode )
protected

◆ OnPostInit() [1/2]

void VehicleFixedWingSimulation::OnPostInit ( IEntity owner)
protected

◆ OnPostInit() [2/2]

void VehicleFixedWingSimulation::OnPostInit ( IEntity owner)
protected

◆ OnSimulate() [1/2]

void VehicleFixedWingSimulation::OnSimulate ( float dt)
protected

◆ OnSimulate() [2/2]

void VehicleFixedWingSimulation::OnSimulate ( float dt)
protected

The documentation for this class was generated from the following file: