Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Plugins_Persistence_SaveGame

Classes

class  ReforgerSaveGameManager
class  SaveGame
class  SaveGameAddonVersion
class  SaveGameCallback
class  SaveGameManager
class  SaveGameObtainCallback
class  SaveGameOperationCallback

Typedefs

typedef func SaveGameObtainDelegate
typedef func SaveGameOperationDelegate

Enumerations

enum  ESaveGameRequestFlags { BLOCKING , BLOCKING }
enum  ESaveGameRequestFlags { BLOCKING , BLOCKING }
enum  ESaveGameType {
  MANUAL , AUTO , SCRIPTED , SHUTDOWN ,
  MANUAL , AUTO , SCRIPTED , SHUTDOWN
}
enum  ESaveGameType {
  MANUAL , AUTO , SCRIPTED , SHUTDOWN ,
  MANUAL , AUTO , SCRIPTED , SHUTDOWN
}

Functions

void SaveGameObtainDelegate (bool success, array< SaveGame > saves, Managed context=null)
void SaveGameOperationDelegate (bool success, Managed context=null)

Detailed Description

Typedef Documentation

◆ SaveGameObtainDelegate

Definition at line 12 of file SaveGameObtainCallback.c.

◆ SaveGameOperationDelegate

Definition at line 12 of file SaveGameOperationCallback.c.

Enumeration Type Documentation

◆ ESaveGameRequestFlags [1/2]

Enumerator
BLOCKING 
BLOCKING 

Definition at line 12 of file ESaveGameRequestFlags.c.

◆ ESaveGameRequestFlags [2/2]

Enumerator
BLOCKING 
BLOCKING 

Definition at line 12 of file ESaveGameRequestFlags.c.

◆ ESaveGameType [1/2]

Enumerator
MANUAL 

User initiated.

AUTO 

Automatic (usually periodic).

SCRIPTED 

Scripted event (e.g. checkpoints).

SHUTDOWN 

Return to main menu / graceful application exit.

MANUAL 

User initiated.

AUTO 

Automatic (usually periodic).

SCRIPTED 

Scripted event (e.g. checkpoints).

SHUTDOWN 

Return to main menu / graceful application exit.

Definition at line 12 of file ESaveGameType.c.

◆ ESaveGameType [2/2]

Enumerator
MANUAL 

User initiated.

AUTO 

Automatic (usually periodic).

SCRIPTED 

Scripted event (e.g. checkpoints).

SHUTDOWN 

Return to main menu / graceful application exit.

MANUAL 

User initiated.

AUTO 

Automatic (usually periodic).

SCRIPTED 

Scripted event (e.g. checkpoints).

SHUTDOWN 

Return to main menu / graceful application exit.

Definition at line 12 of file ESaveGameType.c.

Function Documentation

◆ SaveGameObtainDelegate()

void SaveGameObtainDelegate ( bool success,
array< SaveGame > saves,
Managed context = null )

◆ SaveGameOperationDelegate()

void SaveGameOperationDelegate ( bool success,
Managed context = null )