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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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27 proto external
int GetLights(out notnull array<BaseLightSlot> outLights);
37 event protected void OnInit(IEntity owner);
43 event protected void OnFrame(IEntity owner,
float timeSlice);
proto external int GetLights(out notnull array< BaseLightSlot > outLights)
Returns a list and count of all lights.
proto external bool TrySetSurfaceFunctional(int surfaceID, bool functiona)
Changes functional state of light surface and all linked lights for provided surface id,...
event protected void OnFrame(IEntity owner, float timeSlice)
proto external BaseLightSlot FindLight(int lightID)
Searches for Light by ID.
event protected void OnInit(IEntity owner)
proto external void SetLightsState(ELightType type, bool state=false, int side=-1)
Sets the state flag for given type.
proto external bool GetLightsState(ELightType type, int side=-1)
Gets the state flag for given type.
BaseLightManagerComponentClass GameComponentClass GetLightsEnabled()
Gets the enable flag (all lights)