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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the documentation of this file.
27 proto external
float GetBlendAlpha(ScriptedCameraItem forCameraItem);
37 proto external
void SetLensFlareSet(CameraLensFlareSetType
type,
string lensFlareSetUserName);
46 event protected float CalculateFovScalar(notnull CameraBase mainCamera, CameraBase overlayCamera) {
return 1.0; };
58 event void OnAfterCameraUpdate(
float pDt,
bool pIsKeyframe, inout vector transformMS[4], inout vector transformWS[4]);
60 event void CollisionSolver(
float pDt, inout ScriptedCameraItemResult pOutResult, inout vector resCamTM[4],
bool isKeyframe);
event int CameraSelector()
selects next camera
proto external bool IsCameraBlending()
returns true if there's more than one processing camera
SCR_SiteSlotEntityClass ScriptComponent
event float GetCameraTransitionTime(int pFrom, int pTo)
get how long should transition between given cameras be
proto external bool IsInThirdPerson()
Returns true if the camera is in third person mode.
proto external float GetBlendAlpha(ScriptedCameraItem forCameraItem)
event protected float CalculateFovScalar(notnull CameraBase mainCamera, CameraBase overlayCamera)
proto external void SetLensFlareSet(CameraLensFlareSetType type, string userName)
proto external void SetThirdPerson(bool val)
Set the current third person camera state.
event void OnCameraActivate()
activation
event void OnThirdPersonSwitch(bool isInThirdPerson)
when we switch between FPP and TPP
event void Init()
initialization
event void OnBeforeCameraUpdate(float pDt, bool pIsKeyframe)
before camera update
proto external ScriptedCameraItem GetCurrentCamera()
returns current active camera
event void OnAfterCameraUpdate(float pDt, bool pIsKeyframe, inout vector transformMS[4], inout vector transformWS[4])
after camera update
proto external void SetFocusMode(float focusMode)
Set the current value of the focus mode.
event void OnCameraDeactivate()
deactivation
event float GetOverlayCameraFOVScalarWeight()
CameraHandlerComponentClass ScriptComponentClass GetCameraSet()
proto external float GetFocusMode()
Returns the current value of the focus mode.
event void CollisionSolver(float pDt, inout ScriptedCameraItemResult pOutResult, inout vector resCamTM[4], bool isKeyframe)
collision solver