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CommunicationSoundComponent.c File Reference

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Data Structures

class  CommunicationSoundComponentClass
 

Functions

CommunicationSoundComponentClass SoundComponentClass GetMetadata (AudioHandle handle, out notnull array< string > metadata)
 Get list of metadata. Last item in array is 'textFormat'. More...
 
proto external void SoundEventPriority (string eventName, int priority, bool ignoreQueue=false)
 Add a soundevent with priority to the priority queue which will be played in order of priority. More...
 
event void OnSoundEventFinished (string eventName, AudioHandle handle, int priority, bool terminated)
 
event protected void HandleMetadata (array< string > metadata, int priority, float distance)