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CommunicationSoundComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
CommunicationSoundComponent
:
SoundComponent
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{
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proto external
void
SoundEventPriority(
string
eventName,
int
priority,
bool
ignoreQueue =
false
);
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// callbacks
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event
void
OnSoundEventFinished(
string
eventName,
AudioHandle
handle,
int
priority,
bool
terminated);
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event
void
OnSoundEventStarted(
string
eventName,
AudioHandle
handle,
int
priority);
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}
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AudioHandle
Definition
EnAudio.c:9
CommunicationSoundComponent
Definition
CommunicationSoundComponent.c:13
SoundComponent
Definition
SoundComponent.c:13
scripts
Game
generated
Components
CommunicationSoundComponent.c
Generated by
1.17.0