Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
ForestGeneratorGrid.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
ForestGeneratorGrid
: Managed
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{
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void
ForestGeneratorGrid
(
float
gridSize);
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proto external
void
Clear();
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proto external
bool
IsInBounds(
int
x,
int
y);
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proto external
void
Resize(
float
x,
float
y);
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proto external
void
SetPointOffset(
float
x,
float
y);
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proto external
bool
IsColliding(vector pos,
ForestGeneratorTreeBase
tree, array<int> entriesCollideWith =
null
);
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proto external
void
CountEntriesAround(vector pos,
float
radius, out array<float> treesAround);
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proto external
int
GetEntryCount();
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proto SCR_ForestGeneratorTreeBase GetEntry(
int
index
, out vector
position
);
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proto external
void
AddEntry(SCR_ForestGeneratorTreeBase tree, vector
position
);
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proto external
void
RemoveEntry(
ForestGeneratorTreeBase
tree);
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proto external
void
RemoveEntryByIndex(
int
index
);
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}
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ForestGeneratorGrid
Definition:
ForestGeneratorGrid.c:12
ForestGeneratorTreeBase
Definition:
ForestGeneratorTreeBase.c:12
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition:
SCR_DestructionSynchronizationComponent.c:17
position
vector position
Definition:
SCR_DestructibleTreeV2.c:30
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Generators
ForestGeneratorGrid.c
Generated by
1.8.17