Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
ForestGeneratorGrid.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
12 class ForestGeneratorGrid: Managed
13 {
14  void ForestGeneratorGrid(float gridSize);
15 
16  proto external void Clear();
17  proto external bool IsInBounds(int x, int y);
18  proto external void Resize(float x, float y);
19  proto external void SetPointOffset(float x, float y);
20  proto external bool IsColliding(vector pos, ForestGeneratorTreeBase tree, array<int> entriesCollideWith = null);
21  proto external void CountEntriesAround(vector pos, float radius, out array<float> treesAround);
22  proto external int GetEntryCount();
23  proto SCR_ForestGeneratorTreeBase GetEntry(int index, out vector position);
24  proto external void AddEntry(SCR_ForestGeneratorTreeBase tree, vector position);
25  proto external void RemoveEntry(ForestGeneratorTreeBase tree);
26  proto external void RemoveEntryByIndex(int index);
27 }
28 
ForestGeneratorGrid
Definition: ForestGeneratorGrid.c:12
ForestGeneratorTreeBase
Definition: ForestGeneratorTreeBase.c:12
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition: SCR_DestructionSynchronizationComponent.c:17
position
vector position
Definition: SCR_DestructibleTreeV2.c:30