Arma Reforger Explorer  1.1.0.42
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MusicManager.c File Reference

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Data Structures

class  MusicManagerClass
 

Functions

MusicManagerClass GenericEntityClass Play (string musicName)
 'Forces' a sound to play without taking into account the automated evaluation process More...
 
proto external void Stop (string musicName)
 Stops either a specific Music that is playing by name OR stops whatever is currently playing (when the string is empty) More...
 
proto external void MuteCategory (MusicCategory musicCategory, bool mute, bool stopNow)
 (Un)Mutes a category locally. Does not influence any categories muted from server side More...
 
proto external void RequestServerMuteCategory (MusicCategory musicCategory, bool mute)
 Requests server (from any client) to mute a category on the server, this muted category is seperated from your own (locally) muted categories. More...
 
proto external bool ServerIsCategoryMuted (MusicCategory musicCategory)
 Checks whether a given category is muted by the server (game master) More...
 
proto external void SetManagerSignals ()
 Sets default used MusicManager signals. More...
 
proto external int GetSignalIndex (string name)
 Get index for signal name. Return -1 if signal not found. More...
 
proto external void SetSignalValue (int index, float value)
 Set signal value by 'index'. Index is obtained by GetSignalIndex method. More...
 
proto external void SetSignalValueStr (string signal, float value)
 Set signal value by signal name. More...