Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
MusicManager.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
12 class MusicManagerClass: GenericEntityClass
13 {
14 }
15 
16 class MusicManager: GenericEntity
17 {
19  proto external void Play(string musicName);
21  proto external void Stop(string musicName);
23  proto external void MuteCategory(MusicCategory musicCategory, bool mute, bool stopNow);
25  proto external void RequestServerMuteCategory(MusicCategory musicCategory, bool mute);
27  proto external bool ServerIsCategoryMuted(MusicCategory musicCategory);
29  proto external void SetManagerSignals();
31  proto external int GetSignalIndex(string name);
33  proto external void SetSignalValue(int index, float value);
35  proto external void SetSignalValueStr(string signal, float value);
36 }
37 
MusicCategory
MusicCategory
Definition: MusicCategory.c:12
SetManagerSignals
proto external void SetManagerSignals()
Sets default used MusicManager signals.
SetSignalValue
proto external void SetSignalValue(int index, float value)
Set signal value by 'index'. Index is obtained by GetSignalIndex method.
MusicManagerClass
Definition: MusicManager.c:12
GenericEntity
SCR_GenericBoxEntityClass GenericEntity
RequestServerMuteCategory
proto external void RequestServerMuteCategory(MusicCategory musicCategory, bool mute)
Requests server (from any client) to mute a category on the server, this muted category is seperated ...
Stop
proto external void Stop(string musicName)
Stops either a specific Music that is playing by name OR stops whatever is currently playing (when th...
Play
MusicManagerClass GenericEntityClass Play(string musicName)
'Forces' a sound to play without taking into account the automated evaluation process
SetSignalValueStr
proto external void SetSignalValueStr(string signal, float value)
Set signal value by signal name.
GetSignalIndex
proto external int GetSignalIndex(string name)
Get index for signal name. Return -1 if signal not found.
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition: SCR_DestructionSynchronizationComponent.c:17
ServerIsCategoryMuted
proto external bool ServerIsCategoryMuted(MusicCategory musicCategory)
Checks whether a given category is muted by the server (game master)
MuteCategory
proto external void MuteCategory(MusicCategory musicCategory, bool mute, bool stopNow)
(Un)Mutes a category locally. Does not influence any categories muted from server side