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SCR_ArsenalItemDisplayData.c
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1 [BaseContainerProps(), SCR_BaseContainerCustomTitleEnum(EArsenalItemDisplayType, "m_eArsenalItemDisplayType")]
3 {
4  [Attribute("0", desc: "Type of display that the SCR_ArsenalDisplayComponent allows", uiwidget: UIWidgets.SearchComboBox, enums: ParamEnumArray.FromEnum(EArsenalItemDisplayType), category: "Display settings")]
5  protected EArsenalItemDisplayType m_eArsenalItemDisplayType;
6 
7  [Attribute("0 0 0", desc: "Offset of item when displaye", uiwidget: UIWidgets.EditBox, category: "Display settings")]
8  protected vector m_vItemOffset;
9 
10  [Attribute("0 0 0", desc: "Rotation of item when displayed", uiwidget: UIWidgets.EditBox, category: "Display settings")]
11  protected vector m_vItemRotation;
12 
13  //------------------------------------------------------------------------------------------------
15  vector GetItemOffset()
16  {
17  return m_vItemOffset;
18  }
19 
20  //------------------------------------------------------------------------------------------------
22  vector GetItemRotation()
23  {
24  return m_vItemRotation;
25  }
26 
27  //------------------------------------------------------------------------------------------------
29  EArsenalItemDisplayType GetDisplayType()
30  {
31  return m_eArsenalItemDisplayType;
32  }
33 }
34 
35 enum EArsenalItemDisplayType
36 {
38 }
SCR_BaseContainerCustomTitleEnum
class SCR_CampaignHintStorage SCR_BaseContainerCustomTitleEnum(EHint, "m_eHintId")
Definition: SCR_CampaignHintStorage.c:22
SCR_ArsenalItemDisplayData
Definition: SCR_ArsenalItemDisplayData.c:2
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
Attribute
typedef Attribute
Post-process effect of scripted camera.
WEAPON_RACK
class SCR_ArsenalItemDisplayData WEAPON_RACK
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180