Arma Reforger Explorer  1.1.0.42
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SCR_CustomAreaMeshComponent.c
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1 [ComponentEditorProps(category: "GameScripted/Area Mesh", description: "")]
3 {
4 }
5 
6 class SCR_CustomAreaMeshComponent : SCR_BaseAreaMeshComponent
7 {
8  [Attribute("1")]
9  protected float m_fRadius;
10 
11  //------------------------------------------------------------------------------------------------
12  override float GetRadius()
13  {
14  return m_fRadius;
15  }
16 
17  //------------------------------------------------------------------------------------------------
18  override void EOnInit(IEntity owner)
19  {
21  }
22 }
ComponentEditorProps
SCR_FragmentEntityClass ComponentEditorProps
SCR_BaseAreaMeshComponentClass
Definition: SCR_BaseAreaMeshComponent.c:2
Attribute
SCR_CustomAreaMeshComponentClass SCR_BaseAreaMeshComponentClass Attribute("1")
Definition: SCR_CustomAreaMeshComponent.c:8
m_fRadius
float m_fRadius
Definition: SCR_AITargetClusterState.c:30
EOnInit
override void EOnInit(IEntity owner)
Definition: SCR_CustomAreaMeshComponent.c:18
GetRadius
float GetRadius()
Definition: SCR_CampaignBuildingAreaMeshComponent.c:21
GenerateAreaMesh
void GenerateAreaMesh()
Generate area mesh based on its settings.
Definition: SCR_BaseAreaMeshComponent.c:128
SCR_CustomAreaMeshComponentClass
Definition: SCR_CustomAreaMeshComponent.c:2
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180