Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_FieldManualConfigEntry_Standard.c
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1 [BaseContainerProps(), SCR_BaseContainerLocalizedTitleField("m_sTitle", "Standard: %1")]
3 {
4 
5 
6 
7  [Attribute(defvalue: "{E7BD479E6A46BCC4}UI/layouts/Menus/FieldManual/Entries/FieldManual_Entry_Standard.layout", uiwidget: UIWidgets.EditBoxWithButton, params: "layout")]
8  ResourceName m_Layout;
9 
10 
11 
12  //------------------------------------------------------------------------------------------------
13  // constructor
15  {
16  if (m_Layout.Trim().IsEmpty())
17  m_Layout = "{E7BD479E6A46BCC4}UI/layouts/Menus/FieldManual/Entries/FieldManual_Entry_Standard.layout";
18  }
19 
20  //------------------------------------------------------------------------------------------------
21  override Widget CreateWidget(notnull Widget parent)
22  {
23  return CreateWidgetFromLayout(m_Layout, parent);
24  }
25 };
SCR_BaseContainerLocalizedTitleField
SCR_TabViewComponent SCR_ScriptedWidgetComponent SCR_BaseContainerLocalizedTitleField("m_sTabButtonContent")
Definition: SCR_TabViewComponent.c:963
m_Layout
ResourceName m_Layout
Definition: SCR_ActionsToolbarEditorUIComponent.c:6
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_FieldManualConfigEntry_Standard
Definition: SCR_FieldManualConfigEntry_Standard.c:2
params
Configs ServerBrowser KickDialogs params
Definition: SCR_NotificationSenderComponent.c:24
SCR_FieldManualConfigEntry
Definition: SCR_FieldManualConfigEntry.c:2
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468