4 override bool IsServer()
8 override bool CanBeShown(
SCR_EditableEntityComponent hoveredEntity, notnull set<SCR_EditableEntityComponent> selectedEntities, vector cursorWorldPosition,
int flags)
12 override bool CanBePerformed(
SCR_EditableEntityComponent hoveredEntity, notnull set<SCR_EditableEntityComponent> selectedEntities, vector cursorWorldPosition,
int flags)
14 return GetGame().GetGameMode() !=
null;
16 override void Perform(
SCR_EditableEntityComponent hoveredEntity, notnull set<SCR_EditableEntityComponent> selectedEntities, vector cursorWorldPosition,
int flags,
int param = -1)
19 if (statesManager && statesManager.GetState() !=
EEditorState.SELECTING)
return;
21 SCR_AttributesManagerEditorComponent attributesManager = SCR_AttributesManagerEditorComponent.Cast(SCR_AttributesManagerEditorComponent.GetInstance(SCR_AttributesManagerEditorComponent));