Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_HealSupportStationComponentClass |
Functions | |
SCR_HealSupportStationComponentClass SCR_BaseDamageHealSupportStationComponentClass | Attribute ("1000", desc:"Max blood amount healed each execute. If you hold the action it will heal each time the action ends", category:"Heal/Repair Support Station") |
SCR_AudioSourceConfiguration | GetOnHealBloodUpdateAudioConfig () |
protected override float | GetDamageOrStateToHeal (IEntity actionOwner, IEntity actionUser, notnull SCR_BaseDamageHealSupportStationAction action, out EDamageType activeDoT, out notnull array< HitZone > hitZones) |
protected override int | GetSupplyCostAction (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action) |
override void | OnExecutedServer (notnull IEntity actionOwner, notnull IEntity actionUser, notnull SCR_BaseUseSupportStationAction action) |
protected override void | OnExecuteDamageSystem (IEntity actionOwner, IEntity actionUser, SCR_EDamageSupportStationHealState healState, SCR_BaseDamageHealSupportStationAction action, float healthScaled) |
protected override void | SendDamageSupportStationNotification (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action, SCR_EDamageSupportStationHealState healState, float healthScaled) |
Variables | |
protected string | m_sOnHealBloodUpdateSoundEffectEventName |
protected ref SCR_AudioSourceConfiguration | m_OnHealBloodUpdateAudioSourceConfiguration |
SCR_HealSupportStationComponentClass SCR_BaseDamageHealSupportStationComponentClass Attribute | ( | "1000" | , |
desc:"Max blood amount healed each execute. If you hold the action it will heal each time the action ends" | , | ||
category:"Heal/Repair Support Station" | |||
) |
Definition at line 23 of file SCR_HealSupportStationComponent.c.
protected override float GetDamageOrStateToHeal | ( | IEntity | actionOwner, |
IEntity | actionUser, | ||
notnull SCR_BaseDamageHealSupportStationAction | action, | ||
out EDamageType | activeDoT, | ||
out notnull array< HitZone > | hitZones | ||
) |
Definition at line 39 of file SCR_HealSupportStationComponent.c.
SCR_AudioSourceConfiguration Attribute::GetOnHealBloodUpdateAudioConfig | ( | ) |
Definition at line 9 of file SCR_HealSupportStationComponent.c.
protected override int GetSupplyCostAction | ( | IEntity | actionOwner, |
IEntity | actionUser, | ||
SCR_BaseUseSupportStationAction | action | ||
) |
Definition at line 60 of file SCR_HealSupportStationComponent.c.
protected override void OnExecuteDamageSystem | ( | IEntity | actionOwner, |
IEntity | actionUser, | ||
SCR_EDamageSupportStationHealState | healState, | ||
SCR_BaseDamageHealSupportStationAction | action, | ||
float | healthScaled | ||
) |
Definition at line 153 of file SCR_HealSupportStationComponent.c.
override void OnExecutedServer | ( | notnull IEntity | actionOwner, |
notnull IEntity | actionUser, | ||
notnull SCR_BaseUseSupportStationAction | action | ||
) |
Definition at line 95 of file SCR_HealSupportStationComponent.c.
protected override void SendDamageSupportStationNotification | ( | IEntity | actionOwner, |
IEntity | actionUser, | ||
SCR_BaseUseSupportStationAction | action, | ||
SCR_EDamageSupportStationHealState | healState, | ||
float | healthScaled | ||
) |
Definition at line 213 of file SCR_HealSupportStationComponent.c.
protected ref SCR_AudioSourceConfiguration m_OnHealBloodUpdateAudioSourceConfiguration |
Definition at line 5 of file SCR_HealSupportStationComponent.c.
protected string m_sOnHealBloodUpdateSoundEffectEventName |
Definition at line 3 of file SCR_HealSupportStationComponent.c.