Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_HealthTooltipDetail.c
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1
[
BaseContainerProps
(),
BaseContainerCustomTitleField
(
"m_sDisplayName"
)]
2
class
SCR_HealthTooltipDetail
:
SCR_DpsConditionBarBaseTooltipDetail
3
{
4
//------------------------------------------------------------------------------------------------
5
override
void
UpdateDetail(
SCR_EditableEntityComponent
entity)
6
{
7
super.UpdateDetail(entity);
8
9
SetBarAndPercentageValue(
m_DamageManager
.GetHealthScaled());
10
}
11
12
//------------------------------------------------------------------------------------------------
13
override
bool
InitDetail(
SCR_EditableEntityComponent
entity, Widget widget)
14
{
15
if
(!super.InitDetail(entity, widget))
16
return
false
;
17
18
if
(
m_DamageManager
.GetState() ==
EDamageState
.DESTROYED)
19
return
false
;
20
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return
m_DamageManager
.IsDamageHandlingEnabled();
22
}
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}
EDamageState
EDamageState
Definition:
EDamageState.c:12
BaseContainerCustomTitleField
class SCR_KeyBindingFilter BaseContainerCustomTitleField("m_sBindString")
Definition:
SCR_KeyBindingMenuConfig.c:113
SCR_EditableEntityComponent
Definition:
SCR_EditableEntityComponent.c:13
SCR_DpsConditionBarBaseTooltipDetail
Definition:
SCR_DpsConditionBarBaseTooltipDetail.c:2
m_DamageManager
DamageManagerComponent m_DamageManager
Definition:
SCR_AITargetInfo.c:19
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
SCR_HealthTooltipDetail
Definition:
SCR_HealthTooltipDetail.c:2
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
UI
Components
Tooltips
Tooltips
Details
SCR_HealthTooltipDetail.c
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1.8.17