30 if (!prefabData.GetSequence())
32 Debug.Error(
"No sequence defined!");
36 SCR_HintManagerComponent hintManager = SCR_HintManagerComponent.GetInstance();
37 if (!hintManager.Show(prefabData.GetSequence().GetHint(0), ignoreShown:
true))
42 hintManager.GetOnHintShow().Insert(
OnHintShow);
43 hintManager.GetOnHintHide().Insert(
OnHintHide);
54 SCR_HintManagerComponent hintManager = SCR_HintManagerComponent.GetInstance();
55 if (hintManager && prefabData.GetSequence().FindHint(hintManager.GetCurrentHint()) != -1)
98 if (prefabData.GetSequence().FindHint(info) == -1)
106 int index = prefabData.GetSequence().FindHint(info);
107 if (
index >= 0 &&
index < prefabData.GetSequence().CountHints() - 1)
109 SCR_HintManagerComponent.ShowHint(prefabData.GetSequence().GetHint(
index + 1), ignoreShown:
true);
123 SCR_HintManagerComponent hintManager = SCR_HintManagerComponent.GetInstance();
124 hintManager.GetOnHintShow().Remove(
OnHintShow);
125 hintManager.GetOnHintHide().Remove(
OnHintHide);