Arma Reforger Explorer  1.1.0.42
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SCR_HintSequenceList.c
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1 [BaseContainerProps(configRoot: true)]
3 {
4  [Attribute()]
5  protected ref array<ref SCR_HintUIInfo> m_aHints;
6 
7  //------------------------------------------------------------------------------------------------
11  int FindHint(SCR_HintUIInfo info)
12  {
13  return m_aHints.Find(info);
14  }
15 
16  //------------------------------------------------------------------------------------------------
19  int CountHints()
20  {
21  return m_aHints.Count();
22  }
23 
24  //------------------------------------------------------------------------------------------------
27  SCR_HintUIInfo GetHint(int index)
28  {
29  return m_aHints[index];
30  }
31 
32  //------------------------------------------------------------------------------------------------
33  // constructor
35  {
36  for (int i, count = m_aHints.Count(); i < count; i++)
37  {
38  m_aHints[i].InitSequence(i + 1, count);
39  }
40  }
41 }
SCR_HintSequenceList
Definition: SCR_HintSequenceList.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_HintUIInfo
Definition: SCR_HintUIInfo.c:2
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition: SCR_DestructionSynchronizationComponent.c:17
m_aHints
protected ref array< ref SCR_HintTutorial > m_aHints
Definition: SCR_HintTutorialList.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468