Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_InsectDef.c
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1
[
BaseContainerProps
()]
2
class
SCR_InsectDef
3
{
4
[
Attribute
(
desc
:
"Sound name to be used"
)]
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string
m_sSoundName;
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[
Attribute
(
desc
:
"Particle effect to be created (Do not use together with Prefab Name as Prefabs will be preferred first)"
)]
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ResourceName m_sParticleEffect;
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[
Attribute
(
desc
:
"Insect prefab to be created (Do not use together with Particle Effect as Prefabs will be preferred first)"
)]
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ResourceName m_sPrefabName;
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[
Attribute
(
"1"
, UIWidgets.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
EDayTimeCurve
))]
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EDayTimeCurve
m_eDayTimeCurve;
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}
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition:
SCR_RespawnBriefingComponent.c:17
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_InsectDef
Definition:
SCR_InsectDef.c:2
EDayTimeCurve
EDayTimeCurve
Definition:
SCR_DayTimeCurveDef.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
AmbientInsectsComponent
SCR_InsectDef.c
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1.8.17