Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_KickDialogUiPreset.c
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1 
3 //---------------------------------------------------------------------------------------------
6 {
7  [Attribute("true", UIWidgets.CheckBox, "If true server browser will attempt to find last server to reconnect")]
8  bool m_bCanBeReconnected;
9 
10  [Attribute("10")]
11  int m_iAutomaticReconnectTime;
12 };
13 
14 //------------------------------------------------------------------------------------------------
15 class SCR_KickDialogCutomTitle: BaseContainerCustomTitle
16 {
17  //------------------------------------------------------------------------------------------------
18  override bool _WB_GetCustomTitle(BaseContainer source, out string title)
19  {
20  // Make sure variable exists
21  int index = source.GetVarIndex("m_sTag");
22  if (index == -1)
23  return false;
24 
25  // Tag string
26  string tag = "";
27  source.Get("m_sTag", tag);
28 
29  source.Get("m_sAction", title);
30 
31  // Enabled string
32  bool canReconnect;
33  source.Get("m_bCanBeReconnected", canReconnect);
34 
35  string typeStr = "show";
36  if (canReconnect)
37  typeStr = "reconnect";
38 
39  // Setup title string
40  title = string.Format("%1 (type: %2)", tag, typeStr);
41  return true;
42  }
43 };
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_ConfigurableDialogUiPreset
Configuration for a dialog.
Definition: SCR_ConfigurableDialogUI.c:809
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition: SCR_DestructionSynchronizationComponent.c:17
SCR_KickDialogUiPreset
Server kick message specific dialog.
Definition: SCR_KickDialogUiPreset.c:5
SCR_KickDialogCutomTitle
Definition: SCR_KickDialogUiPreset.c:15
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468