8 override bool IsSerializable()
16 if (!IsGameMode(item))
19 SCR_ArsenalManagerComponent arsenalManager;
20 if (!SCR_ArsenalManagerComponent.GetArsenalManager(arsenalManager))
24 int blackListCount = saveBlackList.GetBlackListsCount();
33 override void UpdateInterlinkedVariables(
SCR_BaseEditorAttributeVar var, SCR_AttributesManagerEditorComponent manager,
bool isInit =
false)
43 vector SavingBlacklistValue = savingBlackListVar.GetVector();
45 SavingBlacklistValue[2] = var.GetInt();
46 savingBlackListVar.SetVector(SavingBlacklistValue);