7 [
Attribute(
"{3BB05C675B05A74B}UI/Textures/WeaponInfo/icons_weaponInfo.imageset", UIWidgets.ResourceNamePicker,
"Imageset with foreground textures",
"imageset")]
8 ResourceName m_sImagesetIcons;
11 [
Attribute(
"{4E003F94B2A00561}UI/Textures/WeaponInfo/icons_weaponInfo-glow.imageset", UIWidgets.ResourceNamePicker,
"Imageset with glow textures",
"imageset")]
12 ResourceName m_sImagesetGlows;
15 [
Attribute(
"magazine-default-outline", UIWidgets.EditBox,
"Magazine icon/outline image")]
18 [
Attribute(
"true", UIWidgets.EditBox,
"Use progress bar. If false, only outline image will be used.",
params:
"imageset")]
21 [
Attribute(
"magazine-default-background", UIWidgets.EditBox,
"Magazine background image")]
25 [
Attribute(
"magazine-default-fill", UIWidgets.EditBox,
"Magazine progress bar image")]
29 [
Attribute(
"magazine-default-alpha", UIWidgets.EditBox,
"Magazine progress bar alpha mask")]
30 ResourceName m_sProgressAlphaMask;