3 [
Attribute(defvalue:
"1",
desc:
"When enabled, camera will move horizontally instead of flying directly forward.")]
6 [
Attribute(defvalue:
"1",
desc:
"When enabled, camera will move faster when higher above terrain.\nThis setting has effect only if 'Camera Move ATL' is enabled as well.")]
7 bool m_bCameraSpeedATL;
9 [
Attribute(defvalue:
"1",
desc:
"When enabled, camera cannot move below terrain.")]
10 bool m_bCameraAboveTerrain;
12 [
Attribute(defvalue:
"1",
desc:
"When enabled, camera rotates only when modifier button (RMB by default) is pressed.")]
13 bool m_bCameraRotateWithModifier;
15 [
Attribute(defvalue:
"1", uiwidget: UIWidgets.Slider,
params:
"0.1 10 0.1",
desc:
"General camera speed coefficient.")]
16 float m_fCameraSpeedCoef;
19 ref array<ref SCR_ManualCameraSave> m_aSavedData;