Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_MapConfigComponent.c File Reference

Go to the source code of this file.

Data Structures

class  SCR_MapConfigComponentClass
 

Functions

SCR_MapConfigComponentClass ScriptComponentClass Attribute ("{1B8AC767E06A0ACD}Configs/Map/MapFullscreen.conf", UIWidgets.ResourceNamePicker, desc:"Gadget map config", "conf class=SCR_MapConfig")] protected ResourceName m_sGadgetMapConfigPath
 Attached to BaseGameMode, used for map config selection. More...
 
ResourceName GetGadgetMapConfig ()
 Get config of the ingame gadget map. More...
 
ResourceName GetSpawnMapConfig ()
 Get config of the respawn screen map. More...
 
ResourceName GetEditorMapConfig ()
 Get config of the game master map. More...
 

Variables

protected ResourceName m_sSpawnMapConfigPath
 
protected ResourceName m_sEditorMapConfigPath
 

Function Documentation

◆ Attribute()

SCR_MapConfigComponentClass ScriptComponentClass Attribute ( "{1B8AC767E06A0ACD}Configs/Map/MapFullscreen.conf ,
UIWidgets.  ResourceNamePicker,
desc:"Gadget map config"   
)

Attached to BaseGameMode, used for map config selection.

◆ GetEditorMapConfig()

ResourceName GetEditorMapConfig ( )

Get config of the game master map.

Definition at line 34 of file SCR_MapConfigComponent.c.

◆ GetGadgetMapConfig()

ResourceName GetGadgetMapConfig ( )

Get config of the ingame gadget map.

Definition at line 20 of file SCR_MapConfigComponent.c.

◆ GetSpawnMapConfig()

ResourceName GetSpawnMapConfig ( )

Get config of the respawn screen map.

Definition at line 27 of file SCR_MapConfigComponent.c.

Variable Documentation

◆ m_sEditorMapConfigPath

protected ResourceName m_sEditorMapConfigPath

Definition at line 16 of file SCR_MapConfigComponent.c.

◆ m_sSpawnMapConfigPath

protected ResourceName m_sSpawnMapConfigPath

Definition at line 13 of file SCR_MapConfigComponent.c.