Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_MapConfigComponent.c
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1 [EntityEditorProps(category: "GameScripted/GameMode/Components", description: "Component for map config selection")]
2 class SCR_MapConfigComponentClass : ScriptComponentClass
3 {
4 }
5 
7 class SCR_MapConfigComponent : ScriptComponent
8 {
9  [Attribute("{1B8AC767E06A0ACD}Configs/Map/MapFullscreen.conf", UIWidgets.ResourceNamePicker, desc: "Gadget map config", "conf class=SCR_MapConfig")]
10  protected ResourceName m_sGadgetMapConfigPath;
11 
12  [Attribute("{418989FA279F1257}Configs/Map/MapSpawnMenu.conf", UIWidgets.ResourceNamePicker, desc: "Spawn screen map config", "conf class=SCR_MapConfig")]
13  protected ResourceName m_sSpawnMapConfigPath;
14 
15  [Attribute("{19C76194B21EC3E1}Configs/Map/MapEditor.conf", UIWidgets.ResourceNamePicker, desc: "Game master map config", "conf class=SCR_MapConfig")]
16  protected ResourceName m_sEditorMapConfigPath;
17 
18  //------------------------------------------------------------------------------------------------
20  ResourceName GetGadgetMapConfig()
21  {
22  return m_sGadgetMapConfigPath;
23  }
24 
25  //------------------------------------------------------------------------------------------------
27  ResourceName GetSpawnMapConfig()
28  {
29  return m_sSpawnMapConfigPath;
30  }
31 
32  //------------------------------------------------------------------------------------------------
34  ResourceName GetEditorMapConfig()
35  {
37  }
38 }
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition: SCR_AmbientSoundsComponent.c:12
Attribute
SCR_MapConfigComponentClass ScriptComponentClass Attribute("{1B8AC767E06A0ACD}Configs/Map/MapFullscreen.conf", UIWidgets.ResourceNamePicker, desc:"Gadget map config", "conf class=SCR_MapConfig")] protected ResourceName m_sGadgetMapConfigPath
Attached to BaseGameMode, used for map config selection.
ScriptComponent
SCR_SiteSlotEntityClass ScriptComponent
GetGadgetMapConfig
ResourceName GetGadgetMapConfig()
Get config of the ingame gadget map.
Definition: SCR_MapConfigComponent.c:20
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
GetSpawnMapConfig
ResourceName GetSpawnMapConfig()
Get config of the respawn screen map.
Definition: SCR_MapConfigComponent.c:27
m_sEditorMapConfigPath
protected ResourceName m_sEditorMapConfigPath
Definition: SCR_MapConfigComponent.c:16
GetEditorMapConfig
ResourceName GetEditorMapConfig()
Get config of the game master map.
Definition: SCR_MapConfigComponent.c:34
m_sSpawnMapConfigPath
protected ResourceName m_sSpawnMapConfigPath
Definition: SCR_MapConfigComponent.c:13
SCR_MapConfigComponentClass
Definition: SCR_MapConfigComponent.c:2
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180