19 override void WriteVariable(Managed item,
SCR_BaseEditorAttributeVar var, SCR_AttributesManagerEditorComponent manager,
int playerID)
29 editorSettings.EnableBaseOverride(var.GetBool());
33 editorSettings.SetBaseModes(core.GetBaseModes(
EEditorModeFlag.DEFAULT));
36 override void UpdateInterlinkedVariables(
SCR_BaseEditorAttributeVar var, SCR_AttributesManagerEditorComponent manager,
bool isInit =
false)