8 private float m_fSpeed;
13 if (!param.isManualInputEnabled)
return;
15 vector inputVector = Vector
22 if (inputVector != vector.Zero)
24 inputVector[0] = inputVector[0] * param.multiplier[0] * m_fSpeed;
25 inputVector[1] = inputVector[1] * param.multiplier[1] * m_fSpeed;
26 inputVector[2] = inputVector[2] * param.multiplier[0] * m_fSpeed;
28 param.transform[3] = param.transform[3]
29 + (param.transform[0] * inputVector[0])
30 + (param.transform[1] * inputVector[1])
31 + (param.transform[2] * inputVector[2]);
33 param.isManualInput =
true;
39 override bool EOnCameraInit()