Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_NeutralizeEntityContextAction.c
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1 //------------------------------------------------------------------------------------------------
4 {
5  override bool CanBeShown(SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition, int flags)
6  {
7  return selectedEntity.CanDestroy();
8  }
9 
10  override bool CanBePerformed(SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition, int flags)
11  {
12  return selectedEntity.CanDestroy() && !selectedEntity.IsDestroyed();
13  }
14 
15  override void Perform(SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition)
16  {
17  selectedEntity.Destroy();
18  }
19 };
SCR_NeutralizeEntityContextAction
Definition: SCR_NeutralizeEntityContextAction.c:3
SCR_EditableEntityComponent
Definition: SCR_EditableEntityComponent.c:13
SCR_SelectedEntitiesContextAction
Definition: SCR_SelectedEntitiesContextAction.c:10
SCR_BaseContainerCustomTitleUIInfo
void SCR_BaseContainerCustomTitleUIInfo(string propertyName, string format="%1")
Definition: Attributes.c:788
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468