6 [
Attribute(
desc:
"Should the Notifications go from top to bottom instead of bottom to top?")]
7 protected bool m_bInsertFromTop;
16 protected const int HEIGHT_DIVIDER = 50;
19 override void DisplayStartDraw(IEntity owner)
38 override void DisplayStopDraw(IEntity owner)
49 override void DisplayUpdate(IEntity owner,
float timeSlice)
74 if (maxNotifications < 1)
77 m_NotificationsHud.OnSlotResize(maxNotifications);
78 m_NotificationsHud.ChangeInsertOrder(m_bInsertFromTop);