9 [
Attribute(defvalue:
"10", uiwidget: UIWidgets.Slider,
desc:
"Radius in which entities are deleted",
"0 1000 1")]
23 RplComponent rplComponent = RplComponent.Cast(owner.FindComponent(RplComponent));
24 if (rplComponent && !rplComponent.IsMaster())
27 BaseWorld world = GetWorld();
43 SetEventMask(EntityEvent.INIT);
49 override void _WB_AfterWorldUpdate(
float timeSlice)
53 auto radiusShape = Shape.CreateSphere(COLOR_YELLOW, ShapeFlags.WIREFRAME | ShapeFlags.ONCE, origin,
m_fRadius);
55 super._WB_AfterWorldUpdate(timeSlice);