Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_PrefabSpawnPointClass |
Functions | |
SCR_PrefabSpawnPointClass GenericEntityClass | Attribute ("0", UIWidgets.EditComboBox, "Defines which spawner uses this Spawn Point", "", ParamEnumArray.FromEnum(EPrefabSpawnType))] protected EPrefabSpawnType m_eType |
Prefab Spawn Point Entity defines position where prefab can be spawned. More... | |
EPrefabSpawnType | GetType () |
bool | ShouldSnapToGroud () |
bool | ShouldSnapToGround () |
void | SCR_PrefabSpawnPoint (IEntitySource src, IEntity parent) |
void | ~SCR_PrefabSpawnPoint () |
Variables | |
protected bool | m_bSnapToGroud |
SCR_PrefabSpawnPointClass GenericEntityClass Attribute | ( | "0" | , |
UIWidgets. | EditComboBox, | ||
"Defines which spawner uses this Spawn Point" | , | ||
"" | , | ||
ParamEnumArray. | FromEnumEPrefabSpawnType | ||
) |
Prefab Spawn Point Entity defines position where prefab can be spawned.
EPrefabSpawnType GetType | ( | ) |
Definition at line 17 of file SCR_PrefabSpawnPoint.c.
void SCR_PrefabSpawnPoint | ( | IEntitySource | src, |
IEntity | parent | ||
) |
[in] | src | |
[in] | parent |
Definition at line 40 of file SCR_PrefabSpawnPoint.c.
bool ShouldSnapToGroud | ( | ) |
Definition at line 24 of file SCR_PrefabSpawnPoint.c.
bool ShouldSnapToGround | ( | ) |
Definition at line 31 of file SCR_PrefabSpawnPoint.c.
void ~SCR_PrefabSpawnPoint | ( | ) |
Definition at line 52 of file SCR_PrefabSpawnPoint.c.
protected bool m_bSnapToGroud |
Definition at line 13 of file SCR_PrefabSpawnPoint.c.