Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_SpawnDef.c
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1
enum
EEnvironmentType
2
{
3
MEADOW
,
4
FOREST
,
5
HOUSES
,
6
SEA
7
}
8
9
[
BaseContainerProps
(configRoot:
true
)]
10
class
SCR_SpawnDef
11
{
12
[
Attribute
(
"20"
, UIWidgets.Slider,
""
,
"0 100 1"
)]
13
int
m_iSpawnDist;
14
15
[
Attribute
(
"15"
, UIWidgets.Slider,
""
,
"0 100 1"
)]
16
int
m_iPlayDistMin;
17
18
[
Attribute
(
"25"
, UIWidgets.Slider,
""
,
"0 100 1"
)]
19
int
m_iPlayDistMax;
20
21
[
Attribute
(
"100"
, UIWidgets.Slider,
""
,
"0 500 1"
)]
22
int
m_iMeadowDensityMax;
23
24
[
Attribute
(
"100"
, UIWidgets.Slider,
""
,
"0 500 1"
)]
25
int
m_iForestDensityMax;
26
27
[
Attribute
(
"100"
, UIWidgets.Slider,
""
,
"0 500 1"
)]
28
int
m_iHousesDensityMax;
29
30
[
Attribute
(
"100"
, UIWidgets.Slider,
""
,
"0 500 1"
)]
31
int
m_iSeaDensityMax;
32
33
[
Attribute
(
"1"
, UIWidgets.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
EWindCurve
))]
34
EWindCurve
m_eWindModifier;
35
36
[
Attribute
(
"0 0 1 1"
, UIWidgets.GraphDialog,
""
,
params
:
"1 1 0 0"
)]
37
ref Curve m_TimeModifier;
38
39
[
Attribute
(
"0 0 1 1"
, UIWidgets.GraphDialog,
""
,
params
:
"1 1 0 0"
)]
40
ref Curve m_RainModifier;
41
}
BaseContainerProps
enum EEnvironmentType BaseContainerProps(configRoot:true)
Definition:
SCR_SpawnDef.c:9
EEnvironmentType
EEnvironmentType
Definition:
SCR_SpawnDef.c:1
Attribute
typedef Attribute
Post-process effect of scripted camera.
FOREST
FOREST
Definition:
SCR_SpawnDef.c:3
EWindCurve
EWindCurve
Definition:
SCR_WindCurveDef.c:4
HOUSES
HOUSES
Definition:
SCR_SpawnDef.c:4
SEA
SEA
Definition:
SCR_SpawnDef.c:6
params
Configs ServerBrowser KickDialogs params
Definition:
SCR_NotificationSenderComponent.c:24
MEADOW
MEADOW
Definition:
SCR_SpawnDef.c:2
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
AmbientSoundsComponent
SCR_SpawnDef.c
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