19 private ref Curve m_fHeightCoef;
25 float surfaceY = param.world.GetSurfaceY(pos[0], pos[2]);
27 surfaceY = Math.Max(surfaceY, 0);
30 float height = Math3D.Curve(ECurveType.CurveProperty2D, (pos[1] - surfaceY) / m_fMaxHeight, m_fHeightCoef)[1];
31 param.multiplier *= Math.Max(height * m_fMaxHeight * m_fSpeedCoef, m_fMinSpeed);
33 float height = pos[1] - surfaceY;
34 param.multiplier *= Math.Max(height * m_fSpeedCoef, m_fMinSpeed);
39 override bool EOnCameraInit()