Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Animation.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
12sealed class Animation: pointer
13{
14 proto external void SetBone(IEntity ent, TNodeId bone, vector angles, vector trans, float scale);
15 proto external bool SetBoneMatrix(IEntity ent, TNodeId bone, vector mat[4]);
16 proto external bool GetBoneMatrix(TNodeId bone, out vector mat[4]);
17 proto external TNodeId GetBoneIndex(string boneName);
18 proto external void GetBoneNames(out notnull array<string> boneNames);
19 proto external bool GetBoneLocalMatrix(TNodeId bone, out vector mat[4]);
20 proto external bool SetMorphState(string name, float value);
21 proto external TMeshIndex GetNamedMeshIndex(string meshName);
22 proto external bool ShowMesh(TMeshIndex namedMeshIndex, bool show);
23}
24
vector scale
ref array< string > angles
TNodeId GetBoneIndex()
int TMeshIndex
Definition EnEntity.c:20
int TNodeId
Node global id is a hash of name of the node.
Definition EnEntity.c:18