Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_InventoryAttachmentStorageUI.c File Reference

Go to the source code of this file.

Classes

class  SCR_InventoryAttachmentStorageUI
class  SCR_InventoryAttachmentSlotUI

Functions

SCR_InventoryAttachmentStorageUI SCR_InventoryStorageBaseUI HandlerAttached (Widget w)
override event void HandlerDeattached (Widget w)
override void SetPreviewItem ()
override int CreateSlots ()
int GetRelevantItems (out notnull array< IEntity > items)
override bool IsTraversalAllowed ()
override void Refresh ()
void ActivateCloseStorageButton ()
void CloseStorage ()
void SCR_InventoryAttachmentStorageUI (BaseInventoryStorageComponent storage, LoadoutAreaType slotID=null, SCR_InventoryMenuUI menuManager=null, int iPage=0, array< BaseInventoryStorageComponent > aTraverseStorage=null, InventorySearchPredicate searchPredicate=null)
override SCR_InventorySlotUI CreateSlotUI (InventoryItemComponent pComponent, SCR_ItemAttributeCollection pAttributes=null)
string GetBoneName ()
TNodeId GetBoneIndex ()
void SCR_InventoryAttachmentPointUI (BaseInventoryStorageComponent storage, LoadoutAreaType slotID=null, SCR_InventoryMenuUI menuManager=null, int iPage=0, array< BaseInventoryStorageComponent > aTraverseStorage=null)

Variables

ref InventorySearchPredicate m_SearchPredicate

Function Documentation

◆ ActivateCloseStorageButton()

void HandlerAttached::ActivateCloseStorageButton ( )
protected

Definition at line 192 of file SCR_InventoryAttachmentStorageUI.c.

◆ CloseStorage()

void HandlerAttached::CloseStorage ( )
protected

Definition at line 208 of file SCR_InventoryAttachmentStorageUI.c.

◆ CreateSlots()

override int HandlerAttached::CreateSlots ( )
protected

Definition at line 153 of file SCR_InventoryAttachmentStorageUI.c.

◆ CreateSlotUI()

override SCR_InventorySlotUI CreateSlotUI ( InventoryItemComponent pComponent,
SCR_ItemAttributeCollection pAttributes = null )
protected

Definition at line 127 of file SCR_InventoryAttachmentStorageUI.c.

◆ GetBoneIndex()

TNodeId GetBoneIndex ( )
protected

◆ GetBoneName()

string GetBoneName ( )
protected

◆ GetRelevantItems()

int HandlerAttached::GetRelevantItems ( out notnull array< IEntity > items)
protected

Definition at line 162 of file SCR_InventoryAttachmentStorageUI.c.

◆ HandlerAttached()

◆ HandlerDeattached()

override event void HandlerAttached::HandlerDeattached ( Widget w)
protected

Definition at line 143 of file SCR_InventoryAttachmentStorageUI.c.

◆ IsTraversalAllowed()

override bool HandlerAttached::IsTraversalAllowed ( )
protected

Definition at line 170 of file SCR_InventoryAttachmentStorageUI.c.

◆ Refresh()

override void HandlerAttached::Refresh ( )
protected

Definition at line 175 of file SCR_InventoryAttachmentStorageUI.c.

◆ SCR_InventoryAttachmentPointUI()

void SCR_InventoryAttachmentPointUI ( BaseInventoryStorageComponent storage,
LoadoutAreaType slotID = null,
SCR_InventoryMenuUI menuManager = null,
int iPage = 0,
array< BaseInventoryStorageComponent > aTraverseStorage = null )
protected

Definition at line 137 of file SCR_InventoryAttachmentStorageUI.c.

◆ SCR_InventoryAttachmentStorageUI()

void HandlerAttached::SCR_InventoryAttachmentStorageUI ( BaseInventoryStorageComponent storage,
LoadoutAreaType slotID = null,
SCR_InventoryMenuUI menuManager = null,
int iPage = 0,
array< BaseInventoryStorageComponent > aTraverseStorage = null,
InventorySearchPredicate searchPredicate = null )
protected

Definition at line 214 of file SCR_InventoryAttachmentStorageUI.c.

◆ SetPreviewItem()

override void SetPreviewItem ( )
protected

Definition at line 149 of file SCR_InventoryAttachmentStorageUI.c.

Variable Documentation

◆ m_SearchPredicate

ref InventorySearchPredicate m_SearchPredicate
protected

Definition at line 120 of file SCR_InventoryAttachmentStorageUI.c.