Go to the source code of this file.
|
| SCR_InventoryAttachmentStorageUI SCR_InventoryStorageBaseUI | HandlerAttached (Widget w) |
| |
| override void | Init () |
| | initialization More...
|
| |
| protected override void | SetPreviewItem () |
| |
| protected override int | CreateSlots () |
| |
| protected int | GetRelevantItems (out notnull array< IEntity > items) |
| |
| override bool | IsTraversalAllowed () |
| |
| override void | Refresh () |
| |
| protected void | ActivateCloseStorageButton () |
| |
| protected void | CloseStorage () |
| |
| void | SCR_InventoryAttachmentStorageUI (BaseInventoryStorageComponent storage, LoadoutAreaType slotID=null, SCR_InventoryMenuUI menuManager=null, int iPage=0, array< BaseInventoryStorageComponent > aTraverseStorage=null, InventorySearchPredicate searchPredicate=null) |
| |
| protected override SCR_InventorySlotUI | CreateSlotUI (InventoryItemComponent pComponent, SCR_ItemAttributeCollection pAttributes=null) |
| |
| protected string | GetBoneName () |
| |
| TNodeId | GetBoneIndex () |
| |
| void | SCR_InventoryAttachmentPointUI (BaseInventoryStorageComponent storage, LoadoutAreaType slotID=null, SCR_InventoryMenuUI menuManager=null, int iPage=0, array< BaseInventoryStorageComponent > aTraverseStorage=null) |
| |
◆ ActivateCloseStorageButton()
| protected void HandlerAttached::ActivateCloseStorageButton |
( |
| ) |
|
◆ CloseStorage()
| protected void HandlerAttached::CloseStorage |
( |
| ) |
|
◆ CreateSlots()
| protected override int HandlerAttached::CreateSlots |
( |
| ) |
|
◆ CreateSlotUI()
◆ GetBoneIndex()
◆ GetBoneName()
| protected string GetBoneName |
( |
| ) |
|
◆ GetRelevantItems()
| protected int HandlerAttached::GetRelevantItems |
( |
out notnull array< IEntity > |
items | ) |
|
◆ HandlerAttached()
◆ IsTraversalAllowed()
| override bool HandlerAttached::IsTraversalAllowed |
( |
| ) |
|
◆ Refresh()
| override void HandlerAttached::Refresh |
( |
| ) |
|
◆ SCR_InventoryAttachmentPointUI()
| void SCR_InventoryAttachmentPointUI |
( |
BaseInventoryStorageComponent |
storage, |
|
|
LoadoutAreaType |
slotID = null, |
|
|
SCR_InventoryMenuUI |
menuManager = null, |
|
|
int |
iPage = 0, |
|
|
array< BaseInventoryStorageComponent > |
aTraverseStorage = null |
|
) |
| |
◆ SCR_InventoryAttachmentStorageUI()
| void HandlerAttached::SCR_InventoryAttachmentStorageUI |
( |
BaseInventoryStorageComponent |
storage, |
|
|
LoadoutAreaType |
slotID = null, |
|
|
SCR_InventoryMenuUI |
menuManager = null, |
|
|
int |
iPage = 0, |
|
|
array< BaseInventoryStorageComponent > |
aTraverseStorage = null, |
|
|
InventorySearchPredicate |
searchPredicate = null |
|
) |
| |
◆ SetPreviewItem()
| protected override void HandlerAttached::SetPreviewItem |
( |
| ) |
|
◆ m_SearchPredicate
| protected ref InventorySearchPredicate m_SearchPredicate |