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BaseZeroingGenerator.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
class
BaseZeroingGenerator
:
ScriptAndConfig
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{
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proto external
IEntity
GetOwnerEntity
();
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proto external
BaseSightsComponent
GetSights();
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proto external
WeaponAnimationComponent
GetWeaponAnimationComponent();
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proto external
void
SetPointInfoGeneration(
bool
doGenerate);
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proto external
void
SetProjectileResource(
ResourceName
resourceName
);
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}
resourceName
ResourceName resourceName
Definition
SCR_AIGroup.c:66
GetOwnerEntity
IEntity GetOwnerEntity()
Definition
SCR_InfoDisplay.c:104
BaseSightsComponent
Definition
BaseSightsComponent.c:13
BaseZeroingGenerator
Definition
BaseZeroingGenerator.c:12
IEntity
Definition
IEntity.c:13
ResourceName
Definition
ResourceName.c:13
ScriptAndConfig
Definition
Types.c:124
WeaponAnimationComponent
Definition
WeaponAnimationComponent.c:13
scripts
Game
generated
BaseZeroingGenerator.c
Generated by
1.17.0