Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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GenericTerrainEntity.c File Reference

Go to the source code of this file.

Classes

class  GenericTerrainEntityClass

Functions

GenericTerrainEntityClass GenericEntityClass AffectFoliageEllipse (vector position, vector velocity, float height, float sizeX, float sizeZ, float maskOffset, float angleRAD, float strength=1.0, float falloffOffset=0.5, bool flatten=true, bool sway=true)
proto external void AffectFoliageCircle (vector position, vector velocity, float height, float diameter, float strength=1.0, float falloffOffset=0.5, bool flatten=true, bool sway=true)
proto external void AffectFoliageRect (vector position, vector velocity, float height, float sizeX, float sizeZ, float maskOffset, float angleRAD, float strength=1.0, float falloffOffset=0.5, bool flatten=true, bool sway=true)
proto external void AffectFoliageSquare (vector position, vector velocity, float height, float size, float angleRAD, float strength=1.0, float falloffOffset=0.5, bool flatten=true, bool sway=true)
proto bool GetTileTextureResName (int tile, out ResourceName textureResName)
proto external int GetTileNumber (int terrx, int terry)
proto external vector WorldToTerrCoord (vector worldpos)
proto external vector TerrToWorldCoord (vector terrpos)
proto bool TryGetHeightTC (float x, float z, out float y)
proto external int GetTileSizeTC ()
proto external void GetTerrainBoundBox (out vector mins, out vector maxs)
proto external int GetTileVerticesCount ()