Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_AICharacterStanceSetting.c
Go to the documentation of this file.
1
3
[
BaseContainerProps
(visible:
false
)]
4
class
SCR_AICharacterStanceSettingBase
: SCR_AICharacterSettingWithCause
5
{
6
//---------------------------------------------------------------------------------------------------
7
override
typename
GetCategorizationType
()
8
{
9
return
SCR_AICharacterStanceSettingBase
;
10
}
11
12
//---------------------------------------------------------------------------------------------------
16
ECharacterStance
GetStance
(
ECharacterStance
desiredStance);
17
}
18
20
[
BaseContainerProps
()]
21
class
SCR_AICharacterStanceSetting_Range :
SCR_AICharacterStanceSettingBase
22
{
23
[
Attribute
(
typename
.EnumToString(
ECharacterStance
,
ECharacterStance
.PRONE),
UIWidgets
.ComboBox, enums: ParamEnumArray.FromEnum(
ECharacterStance
),
desc
:
"Minimum allowed stance"
)]
24
protected
ECharacterStance
m_eMinStance;
25
26
[
Attribute
(
typename
.EnumToString(
ECharacterStance
,
ECharacterStance
.STAND),
UIWidgets
.ComboBox, enums: ParamEnumArray.FromEnum(
ECharacterStance
),
desc
:
"Maximum allowed stance"
)]
27
protected
ECharacterStance
m_eMaxStance;
28
29
//---------------------------------------------------------------------------------------------------
30
static
SCR_AICharacterStanceSetting_Range Create(
SCR_EAISettingOrigin
origin,
SCR_EAIBehaviorCause
cause,
ECharacterStance
minStance,
ECharacterStance
maxStance)
31
{
32
auto
s =
new
SCR_AICharacterStanceSetting_Range();
33
s.Init(origin, cause);
34
s.m_eMinStance = minStance;
35
s.m_eMaxStance = maxStance;
36
s.VerifyStanceValues();
37
return
s;
38
}
39
40
//---------------------------------------------------------------------------------------------------
41
override
ECharacterStance
GetStance
(
ECharacterStance
desiredStance)
42
{
43
return
Math.ClampInt(desiredStance, m_eMinStance, m_eMaxStance);
44
}
45
46
//---------------------------------------------------------------------------------------------------
47
protected
void
VerifyStanceValues()
48
{
49
// Values in ECharacterStance are not arithmetically ordered from lowest stance to highest,
50
// so we should potentially swap them, to produce a min-max range
51
if
(m_eMinStance > m_eMaxStance)
52
{
53
int
temp = m_eMaxStance;
54
m_eMaxStance = m_eMinStance;
55
m_eMinStance = temp;
56
}
57
}
58
59
//---------------------------------------------------------------------------------------------------
60
override
string
GetDebugText()
61
{
62
return
string
.Format(
"Min/Max: %1/%2"
,
63
typename
.EnumToString(
ECharacterStance
, Math.Max(m_eMinStance, m_eMaxStance)),
64
typename
.EnumToString(
ECharacterStance
, Math.Min(m_eMinStance, m_eMaxStance)));
65
}
66
}
67
69
[
BaseContainerProps
()]
70
class
SCR_AICharacterStanceSetting :
SCR_AICharacterStanceSettingBase
71
{
72
[
Attribute
(
typename
.EnumToString(
ECharacterStance
,
ECharacterStance
.PRONE), UIWidgets.ComboBox, enums: ParamEnumArray.FromEnum(
ECharacterStance
))]
73
protected
ECharacterStance
m_eStance
;
74
75
//---------------------------------------------------------------------------------------------------
76
static
SCR_AICharacterStanceSetting Create(
SCR_EAISettingOrigin
origin,
SCR_EAIBehaviorCause
cause,
ECharacterStance
stance)
77
{
78
auto
s =
new
SCR_AICharacterStanceSetting();
79
s.Init(origin, cause);
80
s.m_eStance = stance;
81
return
s;
82
}
83
84
//---------------------------------------------------------------------------------------------------
85
override
ECharacterStance
GetStance
(
ECharacterStance
desiredStance)
86
{
87
return
m_eStance
;
88
}
89
90
//---------------------------------------------------------------------------------------------------
91
override
string
GetDebugText()
92
{
93
return
string
.Format(
"%1"
,
typename
.EnumToString(
ECharacterStance
,
m_eStance
));
94
}
95
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_EAIBehaviorCause
SCR_EAIBehaviorCause
Definition
SCR_AIBehavior.c:2
GetCategorizationType
override GetCategorizationType()
Definition
SCR_AICharacterLightInteractionSetting.c:16
m_eStance
SCR_AICombatMoveRequest_ChangeStanceInCover m_eStance
SCR_EAISettingOrigin
SCR_EAISettingOrigin
Definition
SCR_AISetting.c:4
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
SCR_AICharacterStanceSettingBase
Definition
SCR_AICharacterStanceSetting.c:5
UIWidgets
Definition
attributes.c:40
ECharacterStance
ECharacterStance
Definition
ECharacterStance.c:13
GetStance
proto external ECharacterStance GetStance()
Returns the current stance of the character.
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
AI
Settings
SCR_AICharacterStanceSetting.c
Generated by
1.17.0