7 [Attribute("1", desc: "If true it will negate the weight and volume of the items within the arsenal, if false the items within the arsenal will have weight and volume")]
8protectedbool m_bNegateItemWeightAndVolume;
9
10//~ Total weight of items that were added 1 frame OnBeforePossessed
82//~ Called one frame later after items were added to the arsenal. All items are added the same frame so the overal weight and volume of all those items added prev frame is removed to negate them