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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Enumerations | |
| enum | EAudioSourceFlag { Static = 1 << 0 , EnvironmentSignals = 1 << 1 , FinishWhenEntityDestroyed = 1 << 2 , BoundingVolume = 1 << 3 , ExteriorSource = 1 << 4 , Terminated = 1 << 5 , HasOffset = 1 << 6 } |
Functions | |
Signal name | |
Sets value for given signal name \value Signal value | |
| void | SetSignalValue (string name, float value) |
| void | SetEnvironmentalSignals (SoundWorld soundWorld) |
| bool | Play () |
| Start playing the animation. Call 'Prepare' first if you need to change the setup of a component! | |
| void | UpdateSoundTransformation () |
| void | CalculateInteriror (SoundWorld soundWorld) |
| void | Terminate (bool fadeOut=true) |
| void | SCR_AudioSource (SCR_AudioSourceConfiguration audioSourceConfiguration, vector mat[4]) |
Variables | |
| enum EAudioSourceFlag | m_AudioHandle = AudioHandle.Invalid |
| Stores valid Audio handle. | |
| IEntity | m_Owner |
| Paren entity audio source is linked to. | |
| vector | m_aMat [4] |
| AudioSource position. | |
| vector | m_vOffset |
| Playback position offset. | |
| ResourceName | m_sSoundProject |
| Audio project resource name. | |
| string | m_sSoundEventName |
| Sound event name. | |
| ref array< string > | m_aSignalName |
| Signal names. | |
| ref array< float > | m_aSignalValue |
| Signal values. | |
| ref SCR_InteriorRequestCallback | m_InteriorRequestCallback |
| Interior callback. | |
| EAudioSourceFlag | m_eFlags |
| Flags describing runtime AudioSource state or behaviour. | |
| enum EAudioSourceFlag |
| Enumerator | |
|---|---|
| Static | |
| EnvironmentSignals | |
| FinishWhenEntityDestroyed | |
| BoundingVolume | |
| ExteriorSource | |
| Terminated | |
| HasOffset | |
Definition at line 1 of file SCR_AudioSource.c.
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Definition at line 121 of file SCR_AudioSource.c.
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Definition at line 139 of file SCR_AudioSource.c.
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Sets environmental signals based on SoundMap
Definition at line 70 of file SCR_AudioSource.c.
Definition at line 54 of file SCR_AudioSource.c.
Definition at line 128 of file SCR_AudioSource.c.
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Definition at line 107 of file SCR_AudioSource.c.
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AudioSource position.
Definition at line 19 of file SCR_AudioSource.c.
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Signal names.
Definition at line 27 of file SCR_AudioSource.c.
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Signal values.
Definition at line 29 of file SCR_AudioSource.c.
| enum EAudioSourceFlag m_AudioHandle = AudioHandle.Invalid |
Stores valid Audio handle.
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Flags describing runtime AudioSource state or behaviour.
Definition at line 33 of file SCR_AudioSource.c.
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Interior callback.
Definition at line 31 of file SCR_AudioSource.c.
| IEntity m_Owner |
Paren entity audio source is linked to.
Definition at line 17 of file SCR_AudioSource.c.
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Sound event name.
Definition at line 25 of file SCR_AudioSource.c.
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Audio project resource name.
Definition at line 23 of file SCR_AudioSource.c.
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Playback position offset.
Definition at line 21 of file SCR_AudioSource.c.