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SCR_CacheManagerConfig.c
Go to the documentation of this file.
1
[
BaseContainerProps
(configRoot:
true
)]
2
class
SCR_CacheTerrainConfig
:
ScriptAndConfig
3
{
4
[
Attribute
(uiwidget:
UIWidgets
.Object,
params
:
"inf inf purpose=coords space=world anglesVar=Angles"
,
category
:
"Cache Config"
,
desc
:
"List of all possible cache locations"
)]
5
ref array<ref SCR_CacheLocationData> m_aCachePool;
6
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
SCR_CacheTerrainConfig
Definition
SCR_CacheManagerConfig.c:3
ScriptAndConfig
Definition
Types.c:124
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Caches
SCR_CacheManagerConfig.c
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