Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_CharacterCommandHandler.c File Reference

Go to the source code of this file.

Classes

class  SCR_CharacterCommandHandlerComponentClass

Functions

SCR_CharacterCommandHandlerComponentClass CharacterCommandHandlerComponentClass HandleMelee (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID)
override event int SelectMeleeAnimationType ()
ScriptInvokerInt GetOnCommandActivate ()
override void OnCommandActivate (int pCmdId)
void StartCommandLoitering (SCR_LoiterCustomAnimData customAnimData)
SCR_CharacterCommandLoiter GetLoiterCommand ()
void StopLoitering (bool terminateFast)
void Rpc_StopLoiter_S (bool terminateFast)
void BroadCastLoiterFinish ()
void RPC_FinishLoitering_BCNO ()
SCR_ScriptedCommandsStaticTable GetScriptedStaticTable ()
bool IsLoitering ()
override bool OnRplSave (ScriptBitWriter writer)
override bool OnRplLoad (ScriptBitReader reader)
void OnInit (IEntity owner)

Variables

ChimeraCharacter m_OwnerEntity
ref CharacterMovementState m_MovementState
CharacterAnimationComponent m_CharacterAnimComp
SCR_CharacterControllerComponent m_CharacterControllerComp
SCR_MeleeComponent m_MeleeComponent
BaseWeaponManagerComponent m_WeaponManager
ref SCR_ScriptedCommandsStaticTable m_ScrStaticTable
ref SCR_ScriptedCharacterInputContext m_delayedLoiteringContext
ref SCR_CharacterCommandLoiter m_CmdLoiter
ref ScriptInvokerInt m_OnCommandActivate

Function Documentation

◆ BroadCastLoiterFinish()

void BroadCastLoiterFinish ( )
protected

Definition at line 98 of file SCR_CharacterCommandHandler.c.

◆ GetLoiterCommand()

SCR_CharacterCommandLoiter GetLoiterCommand ( )
protected

Definition at line 66 of file SCR_CharacterCommandHandler.c.

◆ GetOnCommandActivate()

ScriptInvokerInt GetOnCommandActivate ( )
Returns

Definition at line 33 of file SCR_CharacterCommandHandler.c.

◆ GetScriptedStaticTable()

SCR_ScriptedCommandsStaticTable GetScriptedStaticTable ( )
protected

Definition at line 115 of file SCR_CharacterCommandHandler.c.

◆ HandleMelee()

◆ IsLoitering()

bool IsLoitering ( )
protected
Returns

Definition at line 123 of file SCR_CharacterCommandHandler.c.

◆ OnRplLoad()

override bool OnRplLoad ( ScriptBitReader reader)
protected

Definition at line 152 of file SCR_CharacterCommandHandler.c.

◆ OnRplSave()

override bool OnRplSave ( ScriptBitWriter writer)
protected

Definition at line 135 of file SCR_CharacterCommandHandler.c.

◆ RPC_FinishLoitering_BCNO()

void RPC_FinishLoitering_BCNO ( )
protected

Definition at line 105 of file SCR_CharacterCommandHandler.c.

◆ Rpc_StopLoiter_S()

void Rpc_StopLoiter_S ( bool terminateFast)
protected
Parameters
[in]terminateFast

Definition at line 91 of file SCR_CharacterCommandHandler.c.

◆ SelectMeleeAnimationType()

override event int SelectMeleeAnimationType ( )

Definition at line 26 of file SCR_CharacterCommandHandler.c.

◆ StartCommandLoitering()

void StartCommandLoitering ( SCR_LoiterCustomAnimData customAnimData)

Definition at line 52 of file SCR_CharacterCommandHandler.c.

◆ StopLoitering()

void StopLoitering ( bool terminateFast)
protected
Parameters
[in]terminateFast

Definition at line 79 of file SCR_CharacterCommandHandler.c.

Variable Documentation

◆ m_CharacterAnimComp

CharacterAnimationComponent m_CharacterAnimComp
protected

Definition at line 194 of file SCR_CharacterCommandHandler.c.

◆ m_CharacterControllerComp

SCR_CharacterControllerComponent m_CharacterControllerComp
protected

Definition at line 195 of file SCR_CharacterCommandHandler.c.

◆ m_CmdLoiter

ref SCR_CharacterCommandLoiter m_CmdLoiter
protected

Definition at line 200 of file SCR_CharacterCommandHandler.c.

◆ m_delayedLoiteringContext

ref SCR_ScriptedCharacterInputContext m_delayedLoiteringContext
protected

Definition at line 199 of file SCR_CharacterCommandHandler.c.

◆ m_MeleeComponent

SCR_MeleeComponent m_MeleeComponent
protected

Definition at line 196 of file SCR_CharacterCommandHandler.c.

◆ m_MovementState

ref CharacterMovementState m_MovementState
protected

Definition at line 193 of file SCR_CharacterCommandHandler.c.

◆ m_OnCommandActivate

ref ScriptInvokerInt m_OnCommandActivate
protected

Definition at line 202 of file SCR_CharacterCommandHandler.c.

◆ m_OwnerEntity

ChimeraCharacter m_OwnerEntity
protected

Definition at line 192 of file SCR_CharacterCommandHandler.c.

◆ m_ScrStaticTable

ref SCR_ScriptedCommandsStaticTable m_ScrStaticTable
protected

Definition at line 198 of file SCR_CharacterCommandHandler.c.

◆ m_WeaponManager

BaseWeaponManagerComponent m_WeaponManager
protected

Definition at line 197 of file SCR_CharacterCommandHandler.c.