![]() |
Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Data Structures | |
| class | SCR_CharacterCommandHandlerComponentClass |
Functions | |
| SCR_CharacterCommandHandlerComponentClass CharacterCommandHandlerComponentClass | HandleMelee (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
| ScriptInvokerInt | GetOnCommandActivate () |
| override void | OnCommandActivate (int pCmdId) |
| void | StartCommandLoitering () |
| protected SCR_CharacterCommandLoiter | GetLoiterCommand () |
| void | StopLoitering (bool terminateFast) |
| void | Rpc_StopLoiter_S (bool terminateFast) |
| bool | IsLoitering () |
| override protected void | OnInit (IEntity owner) |
Variables | |
| protected ChimeraCharacter | m_OwnerEntity |
| protected ref CharacterMovementState | m_MovementState |
| protected CharacterAnimationComponent | m_CharacterAnimComp |
| protected CharacterControllerComponent | m_CharacterControllerComp |
| protected SCR_MeleeComponent | m_MeleeComponent |
| protected BaseWeaponManagerComponent | m_WeaponManager |
| protected ref SCR_ScriptedCommandsStaticTable | m_ScrStaticTable |
| protected ref SCR_CharacterCommandLoiter | m_CmdLoiter |
| protected ref CharacterCommandMoveSettings | m_MoveSettings = new CharacterCommandMoveSettings() |
| protected ref CharacterCommandClimbSettings | m_ClimbSettings = new CharacterCommandClimbSettings() |
| protected ref ScriptInvokerInt | m_OnCommandActivate |
| protected SCR_CharacterCommandLoiter GetLoiterCommand | ( | ) |
Definition at line 60 of file SCR_CharacterCommandHandler.c.
| ScriptInvokerInt GetOnCommandActivate | ( | ) |
Definition at line 27 of file SCR_CharacterCommandHandler.c.
| bool IsLoitering | ( | ) |
Definition at line 94 of file SCR_CharacterCommandHandler.c.
| void Rpc_StopLoiter_S | ( | bool | terminateFast | ) |
| [in] | terminateFast |
Definition at line 85 of file SCR_CharacterCommandHandler.c.
| void StartCommandLoitering | ( | ) |
Definition at line 46 of file SCR_CharacterCommandHandler.c.
| void StopLoitering | ( | bool | terminateFast | ) |
| [in] | terminateFast |
Definition at line 73 of file SCR_CharacterCommandHandler.c.
| protected CharacterAnimationComponent m_CharacterAnimComp |
Definition at line 117 of file SCR_CharacterCommandHandler.c.
| protected CharacterControllerComponent m_CharacterControllerComp |
Definition at line 118 of file SCR_CharacterCommandHandler.c.
| protected ref CharacterCommandClimbSettings m_ClimbSettings = new CharacterCommandClimbSettings() |
Definition at line 126 of file SCR_CharacterCommandHandler.c.
| protected ref SCR_CharacterCommandLoiter m_CmdLoiter |
Definition at line 123 of file SCR_CharacterCommandHandler.c.
| protected SCR_MeleeComponent m_MeleeComponent |
Definition at line 119 of file SCR_CharacterCommandHandler.c.
| protected ref CharacterMovementState m_MovementState |
Definition at line 116 of file SCR_CharacterCommandHandler.c.
| protected ref CharacterCommandMoveSettings m_MoveSettings = new CharacterCommandMoveSettings() |
Definition at line 125 of file SCR_CharacterCommandHandler.c.
| protected ref ScriptInvokerInt m_OnCommandActivate |
Definition at line 128 of file SCR_CharacterCommandHandler.c.
| protected ChimeraCharacter m_OwnerEntity |
Definition at line 115 of file SCR_CharacterCommandHandler.c.
| protected ref SCR_ScriptedCommandsStaticTable m_ScrStaticTable |
Definition at line 121 of file SCR_CharacterCommandHandler.c.
| protected BaseWeaponManagerComponent m_WeaponManager |
Definition at line 120 of file SCR_CharacterCommandHandler.c.