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SCR_CustomTriggerConditionsGeneric.c
Go to the documentation of this file.
1
[
BaseContainerProps
()]
2
class
SCR_CustomTriggerConditionsGeneric
:
SCR_CustomTriggerConditions
3
{
4
[
Attribute
(
desc
:
"Conditions that will be checked"
,
category
:
"Activation"
)]
5
ref array<ref SCR_ScenarioFrameworkActivationConditionBase> m_aGenericConditions;
6
7
[
Attribute
(defvalue:
SCR_EScenarioFrameworkLogicOperators
.AND.ToString(),
UIWidgets
.ComboBox,
"Which Boolean Logic will be used."
,
""
, enums: SCR_EScenarioFrameworkLogicOperatorHelper.GetParamInfo(),
category
:
"Trigger"
)]
8
SCR_EScenarioFrameworkLogicOperators
m_eConditionLogic;
9
10
//------------------------------------------------------------------------------------------------
13
override
bool
Init
(
IEntity
entity)
14
{
15
SCR_ScenarioFrameworkTriggerEntity
trigger =
SCR_ScenarioFrameworkTriggerEntity
.Cast(entity);
16
if
(!trigger)
17
return
true
;
18
19
return
SCR_ScenarioFrameworkActivationConditionBase
.EvaluateEmptyOrConditions(m_eConditionLogic, m_aGenericConditions, trigger);
20
}
21
}
Init
override void Init()
Definition
CharacterCameraHandlerComponent.c:40
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_EScenarioFrameworkLogicOperators
SCR_EScenarioFrameworkLogicOperators
Definition
SCR_EScenarioFrameworkLogicOperators.c:2
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
IEntity
Definition
IEntity.c:13
SCR_CustomTriggerConditionsGeneric
Definition
SCR_CustomTriggerConditionsGeneric.c:3
SCR_CustomTriggerConditions
Definition
SCR_CustomTriggerConditions.c:4
SCR_ScenarioFrameworkActivationConditionBase
Definition
SCR_ScenarioFrameworkActivationConditionBase.c:3
SCR_ScenarioFrameworkTriggerEntity
Definition
SCR_ScenarioFrameworkTriggerEntity.c:10
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
ScenarioFramework
Entities
Triggers
TriggerConditions
SCR_CustomTriggerConditionsGeneric.c
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1.17.0