4 [Attribute(desc: "Additional offset to the position at which entity will be dropped from inventory.\nGame will use position of the user that dropped this item on the groun and add to it this offset.\nWhen both rotation and position offsets are set to zero. then default placement mechanism will be used, unless forced by m_bForceItemDropOnCharacterPosition.", category: "Setup")]
7 [Attribute(desc: "Additional rotation to the orientation in which entity end up after it is dropped from the inventory.\nGame will use position of the user that dropped this item on the groun and add to it this offset.\nWhen both rotation and position offsets are set to zero. then default placement mechanism will be used, unless forced by m_bForceItemDropOnCharacterPosition.", category: "Setup")]
10 [Attribute(desc: "Ensures that even when item offsets are not defined, then game will place dropped item on the position of the character that dropped it.", category: "Setup")]