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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_HealSupportStationComponentClass |
Functions | |
| SCR_HealSupportStationComponentClass SCR_BaseDamageHealSupportStationComponentClass | Attribute ("1000", desc:"Max blood amount healed each execute. If you hold the action it will heal each time the action ends", category:"Heal/Repair Support Station") |
| SCR_AudioSourceConfiguration | GetOnHealBloodUpdateAudioConfig () |
| protected override float | GetDamageOrStateToHeal (IEntity actionOwner, IEntity actionUser, notnull SCR_BaseDamageHealSupportStationAction action, out EDamageType activeDoT, out notnull array< HitZone > hitZones) |
| protected override int | GetSupplyCostAction (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action) |
| override void | OnExecutedServer (notnull IEntity actionOwner, notnull IEntity actionUser, notnull SCR_BaseUseSupportStationAction action) |
| protected override void | OnExecuteDamageSystem (IEntity actionOwner, IEntity actionUser, SCR_EDamageSupportStationHealState healState, SCR_BaseDamageHealSupportStationAction action, float healthScaled) |
| protected override void | SendDamageSupportStationNotification (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action, SCR_EDamageSupportStationHealState healState, float healthScaled) |
Variables | |
| protected string | m_sOnHealBloodUpdateSoundEffectEventName |
| protected ref SCR_AudioSourceConfiguration | m_OnHealBloodUpdateAudioSourceConfiguration |
| SCR_HealSupportStationComponentClass SCR_BaseDamageHealSupportStationComponentClass Attribute | ( | "1000" | , |
| desc:"Max blood amount healed each execute. If you hold the action it will heal each time the action ends" | , | ||
| category:"Heal/Repair Support Station" | |||
| ) |
Definition at line 23 of file SCR_HealSupportStationComponent.c.
| protected override float GetDamageOrStateToHeal | ( | IEntity | actionOwner, |
| IEntity | actionUser, | ||
| notnull SCR_BaseDamageHealSupportStationAction | action, | ||
| out EDamageType | activeDoT, | ||
| out notnull array< HitZone > | hitZones | ||
| ) |
Definition at line 39 of file SCR_HealSupportStationComponent.c.
| SCR_AudioSourceConfiguration Attribute::GetOnHealBloodUpdateAudioConfig | ( | ) |
Definition at line 9 of file SCR_HealSupportStationComponent.c.
| protected override int GetSupplyCostAction | ( | IEntity | actionOwner, |
| IEntity | actionUser, | ||
| SCR_BaseUseSupportStationAction | action | ||
| ) |
Definition at line 60 of file SCR_HealSupportStationComponent.c.
| protected override void OnExecuteDamageSystem | ( | IEntity | actionOwner, |
| IEntity | actionUser, | ||
| SCR_EDamageSupportStationHealState | healState, | ||
| SCR_BaseDamageHealSupportStationAction | action, | ||
| float | healthScaled | ||
| ) |
Definition at line 153 of file SCR_HealSupportStationComponent.c.
| override void OnExecutedServer | ( | notnull IEntity | actionOwner, |
| notnull IEntity | actionUser, | ||
| notnull SCR_BaseUseSupportStationAction | action | ||
| ) |
Definition at line 95 of file SCR_HealSupportStationComponent.c.
| protected override void SendDamageSupportStationNotification | ( | IEntity | actionOwner, |
| IEntity | actionUser, | ||
| SCR_BaseUseSupportStationAction | action, | ||
| SCR_EDamageSupportStationHealState | healState, | ||
| float | healthScaled | ||
| ) |
Definition at line 213 of file SCR_HealSupportStationComponent.c.
| protected ref SCR_AudioSourceConfiguration m_OnHealBloodUpdateAudioSourceConfiguration |
Definition at line 5 of file SCR_HealSupportStationComponent.c.
| protected string m_sOnHealBloodUpdateSoundEffectEventName |
Definition at line 3 of file SCR_HealSupportStationComponent.c.