61 super.HandlerAttached(w);
119 if (!resource || !resource.IsValid())
171 if (!resource || !resource.IsValid())
303 switch (filter.GetClassName())
305 case "InputFilterHold":
308 case "InputFilterHoldOnce":
314 case "InputFilterDoubleClick":
317 case "InputFilterPressed":
320 case "InputFilterToggle":
323 case "InputFilterValue":
469 img.RemoveFromHierarchy();
541 protected void SetToggled(
bool toggled,
bool animate =
true,
bool invokeChange =
true)
ArmaReforgerScripted GetGame()
Get all prefabs that have the spawner data
Object holding reference to resource. In destructor release the resource.
proto void Print(void var, LogLevel level=LogLevel.NORMAL)
Prints content of variable to console/log.
LogLevel
Enum with severity of the logging message.
WidgetFlags
Widget flags. See enf::Widget::SetFlags().